diff options
Diffstat (limited to 'ftp_gmstranded/gamemode/spp/sh_spp.lua')
| -rw-r--r-- | ftp_gmstranded/gamemode/spp/sh_spp.lua | 97 |
1 files changed, 0 insertions, 97 deletions
diff --git a/ftp_gmstranded/gamemode/spp/sh_spp.lua b/ftp_gmstranded/gamemode/spp/sh_spp.lua deleted file mode 100644 index 8421192..0000000 --- a/ftp_gmstranded/gamemode/spp/sh_spp.lua +++ /dev/null @@ -1,97 +0,0 @@ - -AddCSLuaFile( "sh_cppi.lua" ) -AddCSLuaFile( "sh_spp.lua" ) -AddCSLuaFile( "cl_init.lua" ) - -SPropProtection = SPropProtection or {} -SPropProtection.Version = 2 - -CPPI = CPPI or {} -CPPI_NOTIMPLEMENTED = 26 -CPPI_DEFER = 16 - -include( "sh_cppi.lua" ) - -if ( SERVER ) then - include( "sv_init.lua" ) -else - include( "cl_init.lua" ) -end - -/* ---------------------------------------------- - Keep these shared, so client can predict ------------------------------------------------- */ - -function SPropProtection.PhysGravGunPickup( ply, ent ) - if ( !IsValid( ent ) && ent:GetClass() != "worldspawn") then return end - if ( ent:GetClass() == "gms_gravestone" and !ply:IsAdmin() ) then return end - if ( ent:GetNWString( "Owner" ) == "World" && ply:IsAdmin() && GetConVarNumber( "spp_admin_wp" ) == 1 ) then return true end - if ( SPropProtection.PlayerCanTouch( ply, ent ) ) then return true end -end -/*hook.Add( "GravGunPunt", "SPropProtection.GravGunPunt", PhysGravGunPickup ) -hook.Add( "GravGunPickupAllowed", "SPropProtection.GravGunPickupAllowed", PhysGravGunPickup ) -hook.Add( "PhysgunPickup", "SPropProtection.PhysgunPickup", PhysGravGunPickup ) -hook.Add( "CanTool", "SPropProtection.CanTool", PhysGravGunPickup )*/ - -/* ---------------------------------------------- - SPP Console Variables ------------------------------------------------- */ - -if ( SPPCVars ) then return end -- Auto-Refresh protection - -SPPCVars = {} - -function CreateSPPCVar( name, def ) - if ( SERVER ) then - - table.insert( SPPCVars, "spp_" .. name ) - CreateConVar( "spp_" .. name, def, FCVAR_ARCHIVE ) - - cvars.AddChangeCallback( "spp_" .. name, function( cvar, old, new ) - - if ( math.floor( old ) == math.floor( new ) ) then return end - for id, pl in pairs( player.GetAll() ) do pl:ConCommand( "spp_" .. name .. " " .. math.floor( new ) ) end - - end ) - - else - - CreateConVar( "spp_" .. name, def ) - cvars.AddChangeCallback( "spp_" .. name, function( cvar, old, new ) - - if ( math.floor( old ) == math.floor( new ) ) then return end - timer.Destroy( "spp_update" .. name ) - timer.Create("spp_update" .. name, 2, 1, function() RunConsoleCommand( "spp_update", name, math.floor( new ) ) end ) - - end ) - - end -end - -CreateSPPCVar( "enabled", "1" ) -CreateSPPCVar( "admin", "0" ) -CreateSPPCVar( "admin_wp", "0" ) -CreateSPPCVar( "use", "1" ) -CreateSPPCVar( "entdmg", "1" ) -CreateSPPCVar( "del_disconnected", "1" ) -CreateSPPCVar( "del_adminprops", "1" ) -CreateSPPCVar( "del_delay", "120" ) - -if ( CLIENT ) then return end - -concommand.Add( "spp_update", function( ply, cmd, args ) - - if ( !ply:IsAdmin() ) then return end - - local cmd = args[ 1 ] - local val = args[ 2 ] - - if ( math.floor( GetConVarNumber( "spp_" .. cmd ) ) == math.floor( val ) ) then return end - - RunConsoleCommand( "spp_" .. cmd, math.floor( val ) ) - -end ) - -hook.Add( "PlayerInitialSpawn", "spp.sync_cvars", function( ply ) - for id, cvar in pairs( SPPCVars ) do ply:ConCommand( cvar .. " " .. math.floor( GetConVarNumber( cvar ) ) ) end -end ) |
