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-rw-r--r--gamemode/craftablesystem/loadcraftables.lua28
1 files changed, 28 insertions, 0 deletions
diff --git a/gamemode/craftablesystem/loadcraftables.lua b/gamemode/craftablesystem/loadcraftables.lua
new file mode 100644
index 0000000..724401f
--- /dev/null
+++ b/gamemode/craftablesystem/loadcraftables.lua
@@ -0,0 +1,28 @@
+//Loads all the craftable things in the game! to make a new craftable, create a new file in any of playermade/ craftingtables/ workbenches/ or misc/, they will get automatically included
+
+GMS.Combinations = {}
+function GMS.RegisterCombi( tbl, group )
+ if ( !GMS.Combinations[ group ] ) then GMS.Combinations[ group ] = {} end
+ GMS.Combinations[ group ][ string.Replace( tbl.Name, " ", "_" ) ] = tbl
+end
+
+/*
+local folderpath = "gamemodes/" .. GM.GAMEMODE_FOLDER_NAME .. "/gamemode/craftablesystem/playermade/"
+print("Attempting to load folderpath " .. folderpath)
+local files, directories = file.Find(folderpath .. "*", "MOD")
+print("Files:")
+PrintTable(files)
+print("Directories:")
+PrintTable(directories)
+if(recursive) then
+ for k,v in pairs(directories) do
+ addResourceFolder(folderstring..v,recursive)
+ end
+end
+for k,v in pairs(files) do
+ include(folderstring .. "/".. v)
+end
+*/
+--include("craftablesystem/playermade/concrete.lua")
+--include("playermade/concrete.lua")
+--includeFolder("craftablesystem/playermade",false)