diff options
Diffstat (limited to 'gamemode/itemsystem/items/aaaItemExample.lua')
| -rw-r--r-- | gamemode/itemsystem/items/aaaItemExample.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gamemode/itemsystem/items/aaaItemExample.lua b/gamemode/itemsystem/items/aaaItemExample.lua index eb06b3b..bd1623e 100644 --- a/gamemode/itemsystem/items/aaaItemExample.lua +++ b/gamemode/itemsystem/items/aaaItemExample.lua @@ -17,7 +17,7 @@ ITEM.UniqueData = false --A table of strings to functions that show up when the player clicks the item in their inventory. --The you may also use strings to tables of strings to functions (and so on) to make drop-down menus. ---Keep in mind these are called on the CLIENT, so if you want something to happen on the server, you have to send it net! +--Keep in mind these are called on the CLIENT, so if you want something to happen on the server, you have to send it with the net library! --Example: --[[ ITEM.Actions = { |
