diff options
Diffstat (limited to 'gamemode/itemsystem/items/anexample.lua')
| -rw-r--r-- | gamemode/itemsystem/items/anexample.lua | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/gamemode/itemsystem/items/anexample.lua b/gamemode/itemsystem/items/anexample.lua new file mode 100644 index 0000000..19cdbd7 --- /dev/null +++ b/gamemode/itemsystem/items/anexample.lua @@ -0,0 +1,18 @@ +--This file is to help developers add new items to the game + +ITEM = {} + +--The name of this item +ITEM.Name = "An Example" + +--A description that shows up when hovering over the item in the inventory +ITEM.Description = "Why did I even write this? No one will ever read it!" + +--The icon that this item users, relative to the gmsurvival/content/materials directory +ITEM.Icon = "test.png" + +--If this item has "unique data", for example batteries that run out of charge +ITEM.UniqueData = false + +--Be sure to register when everything is said and done! +GMS.RegisterResource(ITEM) |
