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+--This file is to help developers add new items to the game
+
+ITEM = {}
+
+--The name of this item
+ITEM.Name = "An Example"
+
+--A description that shows up when hovering over the item in the inventory
+ITEM.Description = "Why did I even write this? No one will ever read it!"
+
+--The icon that this item users, relative to the gmsurvival/content/materials directory
+ITEM.Icon = "test.png"
+
+--If this item has "unique data", for example batteries that run out of charge
+ITEM.UniqueData = false
+
+--Be sure to register when everything is said and done!
+GMS.RegisterResource(ITEM)