diff options
Diffstat (limited to 'gamemode/itemsystem')
| -rw-r--r-- | gamemode/itemsystem/common.lua | 2 | ||||
| -rw-r--r-- | gamemode/itemsystem/items/sprout.lua | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/gamemode/itemsystem/common.lua b/gamemode/itemsystem/common.lua index edaac31..37ae388 100644 --- a/gamemode/itemsystem/common.lua +++ b/gamemode/itemsystem/common.lua @@ -1,7 +1,7 @@ --This file holds a bunch of common functions that happen in items. They're seperated out here so that they're easy to change if there's a bug somewhere. --[[ Provides: - startProcessGeneric(player_player, string_message, number_time, function_ondone) + startProcessGeneric(player_player, string_message, number_time, function_ondone(player_player)) Freezes the player, creates the loading bar, and calls ondone when the timer is up. ]] diff --git a/gamemode/itemsystem/items/sprout.lua b/gamemode/itemsystem/items/sprout.lua index 3aab4c5..d5ae254 100644 --- a/gamemode/itemsystem/items/sprout.lua +++ b/gamemode/itemsystem/items/sprout.lua @@ -12,7 +12,7 @@ ITEM.OnGrow = function(self, aor, owner) ent:SetPos( self:GetPos() ) ent:Spawn() ent.GMSAutoSpawned = true - ent:SetNetworkedString( "Owner", "World" ) + ent:SetNWString( "Owner", "World" ) end genericMakePlantable(ITEM) |
