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-rw-r--r--gamemode/server/entity_functions.lua2
1 files changed, 0 insertions, 2 deletions
diff --git a/gamemode/server/entity_functions.lua b/gamemode/server/entity_functions.lua
index e5b91c1..4894ad1 100644
--- a/gamemode/server/entity_functions.lua
+++ b/gamemode/server/entity_functions.lua
@@ -53,8 +53,6 @@ function EntityMeta:DropToGround()
self:SetPos( tr.HitPos )
end
-GMS.LootableNPCs = { "npc_antlion", "npc_antlionguard", "npc_crow", "npc_seagull", "npc_pigeon", "npc_zombie" }
-
function EntityMeta:IsLootableNPC()
return table.HasValue( GMS.LootableNPCs, self:GetClass() )
end