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* Refactored some of the code for the furnacesAlexander Pickering2016-04-16
* Removed debug statementsAlexander Pickering2016-04-16
* Fixed most recepies not showing up in the structures menuAlexander Pickering2016-04-16
* Moved all tree and barrow spawns into their own filestructureAlexander Pickering2016-04-16
* Setting up folder structure for tree and barrow editorAlexander Pickering2016-04-16
* Started on burrows and trees editorAlexander Pickering2016-04-16
* Finsihed moveing things out of combinations2Alexander Pickering2016-04-16
* Missed 1 last thing in combinations.luaAlexander Pickering2016-04-16
* Moved all of combinations.lua into their own files under craftablesystem/Alexander Pickering2016-04-16
* Moved player-made combinations into their own fileAlexander Pickering2016-04-16
* Moved some more functions to player_functions.luaAlexander Pickering2016-04-16
* Fixed utility link in init.luaAlexander Pickering2016-04-16
* Fixed the entity_commands fileAlexander Pickering2016-04-16
* Moved admin commands from init.lua to admin_commands.luaAlexander Pickering2016-04-16
* Moved ReproduceTrees() back into init.luaAlexander Pickering2016-04-16
* Moved entity function from init.lua to it's own fileAlexander Pickering2016-04-16
* Moved player functions from init to it's own fileAlexander Pickering2016-04-16
* Renamed init_utility.lua to just utility.luaAlexander Pickering2016-04-16
* Refactored init.lua code for planting console commandsAlexander Pickering2016-04-16
* Beginning refactoring of the init fileAlexander Pickering2016-04-16
* Initial commitAlexander Pickering2016-04-16