From 10ed1a54523fdd5bcddfbccf44dd9c0a15ab8357 Mon Sep 17 00:00:00 2001 From: Scott Date: Sat, 21 May 2016 17:43:47 -0400 Subject: Fixed removing plants bug --- .../entities/effects/m9k_rg_muzzle_rifle/init.lua | 117 --------------------- 1 file changed, 117 deletions(-) delete mode 100644 ftp_gmstranded/entities/effects/m9k_rg_muzzle_rifle/init.lua (limited to 'ftp_gmstranded/entities/effects/m9k_rg_muzzle_rifle') diff --git a/ftp_gmstranded/entities/effects/m9k_rg_muzzle_rifle/init.lua b/ftp_gmstranded/entities/effects/m9k_rg_muzzle_rifle/init.lua deleted file mode 100644 index 2b9b210..0000000 --- a/ftp_gmstranded/entities/effects/m9k_rg_muzzle_rifle/init.lua +++ /dev/null @@ -1,117 +0,0 @@ -function EFFECT:Init(data) - - if not IsValid(data:GetEntity()) then return end - if not IsValid(data:GetEntity():GetOwner()) then return end - self.WeaponEnt = data:GetEntity() - self.Attachment = data:GetAttachment() - - if self.WeaponEnt == nil or self.WeaponEnt:GetOwner() == nil or self.WeaponEnt:GetOwner():GetVelocity() == nil then - return - else - - self.Position = self:GetTracerShootPos(data:GetOrigin(), self.WeaponEnt, self.Attachment) - self.Forward = data:GetNormal() - self.Angle = self.Forward:Angle() - self.Right = self.Angle:Right() - - local AddVel = self.WeaponEnt:GetOwner():GetVelocity() - - local emitter = ParticleEmitter(self.Position) - if emitter != nil then - local particle = emitter:Add( "sprites/heatwave", self.Position - self.Forward * 4 ) - if particle != nil then - - particle:SetVelocity( 80 * self.Forward + 20 * VectorRand() + 1.05 * AddVel ) - particle:SetGravity( Vector( 0, 0, 100 ) ) - particle:SetAirResistance( 160 ) - - particle:SetDieTime( math.Rand( 0.2, 0.25 ) ) - - particle:SetStartSize( math.random( 25, 40 ) ) - particle:SetEndSize( 10 ) - - particle:SetRoll( math.Rand( 180, 480 ) ) - particle:SetRollDelta( math.Rand( -1, 1 ) ) - - for i = 1,4 do - local particle = emitter:Add( "particle/particle_smokegrenade", self.Position ) - - particle:SetVelocity( 120 * i * self.Forward + 8 * VectorRand() + AddVel ) - particle:SetAirResistance( 400 ) - particle:SetGravity( Vector(0, 0, math.Rand(100, 200) ) ) - - particle:SetDieTime( math.Rand( 0.5, 1.0 ) ) - - particle:SetStartAlpha( math.Rand( 25, 70 ) ) - particle:SetEndAlpha( 0 ) - - particle:SetStartSize( math.Rand( 3, 7 ) ) - particle:SetEndSize( math.Rand( 20, 50 ) ) - - particle:SetRoll( math.Rand( -25, 25 ) ) - particle:SetRollDelta( math.Rand( -0.05, 0.05 ) ) - - particle:SetColor( 120, 120, 120 ) - end - - if math.random( 1, 2 ) == 1 then - - for j = 1,2 do - - for i = -1,1,2 do - - local particle = emitter:Add( "effects/muzzleflash"..math.random( 1, 4 ), self.Position - 3 * self.Forward + 2 * j * i * self.Right) - - particle:SetVelocity( 60 * j * i * self.Right + AddVel ) - particle:SetGravity( AddVel ) - - particle:SetDieTime( 0.1 ) - - particle:SetStartAlpha( 150 ) - - particle:SetStartSize( j ) - particle:SetEndSize( 4 * j ) - - particle:SetRoll( math.Rand( 180, 480 ) ) - particle:SetRollDelta( math.Rand( -1, 1 ) ) - - particle:SetColor( 255, 255, 255 ) - end - end - - for i = 1,2 do - - local particle = emitter:Add( "effects/muzzleflash"..math.random( 1, 4 ), self.Position + 8 * self.Forward ) - - particle:SetVelocity( 350 * self.Forward + 1.1 * AddVel ) - particle:SetAirResistance( 160 ) - - particle:SetDieTime( 0.1 ) - - particle:SetStartAlpha( 160 ) - particle:SetEndAlpha( 0 ) - - particle:SetStartSize( 6 * i ) - particle:SetEndSize( 5 * i ) - - particle:SetRoll( math.Rand( 180, 480 ) ) - particle:SetRollDelta( math.Rand( -1, 1) ) - - particle:SetColor( 255, 255, 255 ) - end - end - end - emitter:Finish() - end - end -end - - -function EFFECT:Think() - - return false -end - - -function EFFECT:Render() -end \ No newline at end of file -- cgit v1.2.3-70-g09d2