From 534ce8e8612da3ba6d610a782eeaf10c9135b947 Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Fri, 22 Apr 2016 18:30:55 -0400 Subject: Started split to expidition --- gamemode/cl_qmenu.lua | 132 +++++++++++++++++++++++++------------------------- 1 file changed, 66 insertions(+), 66 deletions(-) (limited to 'gamemode/cl_qmenu.lua') diff --git a/gamemode/cl_qmenu.lua b/gamemode/cl_qmenu.lua index 2a6d248..f5e8740 100644 --- a/gamemode/cl_qmenu.lua +++ b/gamemode/cl_qmenu.lua @@ -6,7 +6,7 @@ AccessorFunc( PANEL, "m_bAlt", "Alt" ) AccessorFunc( PANEL, "m_bSelected", "Selected" ) function PANEL:Init() - self:SetContentAlignment( 4 ) + self:SetContentAlignment( 4 ) self:SetTextInset( 5, 0 ) self:SetTall( 15 ) end @@ -48,7 +48,7 @@ function PANEL:PerformLayout() end function PANEL:AddCheckBox( strConVar ) - if ( !self.Checkbox ) then + if ( !self.Checkbox ) then self.Checkbox = vgui.Create( "DCheckBox", self ) end @@ -65,7 +65,7 @@ function PANEL:Init() self:SetSpacing( 5 ) self:SetPadding( 5 ) self:EnableHorizontal( false ) - self:EnableVerticalScrollbar( true ) + self:EnableVerticalScrollbar( true ) function self:Paint() draw.RoundedBox( 4, 0, 0, self:GetWide(), self:GetTall(), Color( 75, 75, 75 ) ) end @@ -76,8 +76,8 @@ function PANEL:Init() cat:SetLabel( k ) local IconList = vgui.Create( "DPanelList", cat ) - IconList:EnableVerticalScrollbar( true ) - IconList:EnableHorizontal( true ) + IconList:EnableVerticalScrollbar( true ) + IconList:EnableHorizontal( true ) IconList:SetAutoSize( true ) IconList:SetSpacing( 5 ) IconList:SetPadding( 5 ) @@ -89,9 +89,9 @@ function PANEL:Init() local Icon = vgui.Create( "SpawnIcon", IconList ) Icon:SetModel( value ) Icon.DoClick = function( Icon ) RunConsoleCommand( "gm_spawn", value, 0 ) end - --Icon:SetIconSize( 64 ) - Icon:InvalidateLayout( true ) - Icon:SetToolTip( Format( "%s", value ) ) + --Icon:SetIconSize( 64 ) + Icon:InvalidateLayout( true ) + Icon:SetToolTip( Format( "%s", value ) ) IconList:AddItem( Icon ) end end @@ -119,7 +119,7 @@ function PANEL:Init() function self.ContextPanel:Paint() draw.RoundedBox( 4, 0, 0, self:GetWide(), self:GetTall(), Color( 255, 255, 255, 150 ) ) end - + if ( ToolsLoad == false || ToolsLoad == nil || ToolsLoad == NULL || ToolsLoad == "" ) then AllTools = spawnmenu.GetTools() local ToolsLoad = true @@ -129,29 +129,29 @@ function PANEL:Init() if ( !ToolTables ) then LocalPlayer():ChatPrint( "ERROR: Tools List could not be loaded." ) return end - for k, v in pairs( ToolTables[1].Items ) do + for k, v in pairs( ToolTables[1].Items ) do if ( type( v ) == "table" ) then - local Name = v.ItemName - local Label = v.Text - v.ItemName = nil - v.Text = nil - self:AddCategory( Name, Label, v ) + local Name = v.ItemName + local Label = v.Text + v.ItemName = nil + v.Text = nil + self:AddCategory( Name, Label, v ) end end end function PANEL:AddCategory( Name, Label, ToolItems ) - self.Category = vgui.Create( "DCollapsibleCategory" ) + self.Category = vgui.Create( "DCollapsibleCategory" ) self.Tools:AddItem( self.Category ) - self.Category:SetLabel( Label ) - self.Category:SetCookieName( "ToolMenu." .. tostring( Name ) ) + self.Category:SetLabel( Label ) + self.Category:SetCookieName( "ToolMenu." .. tostring( Name ) ) - self.CategoryContent = vgui.Create( "DPanelList" ) - self.CategoryContent:SetAutoSize( true ) - self.CategoryContent:SetDrawBackground( false ) - self.CategoryContent:SetSpacing( 0 ) - self.CategoryContent:SetPadding( 0 ) - self.Category:SetContents( self.CategoryContent ) + self.CategoryContent = vgui.Create( "DPanelList" ) + self.CategoryContent:SetAutoSize( true ) + self.CategoryContent:SetDrawBackground( false ) + self.CategoryContent:SetSpacing( 0 ) + self.CategoryContent:SetPadding( 0 ) + self.Category:SetContents( self.CategoryContent ) local bAlt = true local NumTools = 0 @@ -160,23 +160,23 @@ function PANEL:AddCategory( Name, Label, ToolItems ) if ( table.HasValue( GMS.ProhibitedStools, v.ItemName ) && !LocalPlayer():IsAdmin() ) then continue end NumTools = NumTools + 1 - local Item = vgui.Create( "ToolMenuButton", self ) - Item:SetText( v.Text ) - Item.OnSelect = function( button ) self:EnableControlPanel( button ) end - concommand.Add( Format( "tool_%s", v.ItemName ), function() Item:OnSelect() end ) + local Item = vgui.Create( "ToolMenuButton", self ) + Item:SetText( v.Text ) + Item.OnSelect = function( button ) self:EnableControlPanel( button ) end + concommand.Add( Format( "tool_%s", v.ItemName ), function() Item:OnSelect() end ) - if ( v.SwitchConVar ) then - Item:AddCheckBox( v.SwitchConVar ) - end + if ( v.SwitchConVar ) then + Item:AddCheckBox( v.SwitchConVar ) + end - Item.ControlPanelBuildFunction = v.CPanelFunction - Item.Command = v.Command - Item.Name = v.ItemName - Item.Controls = v.Controls - Item.Text = v.Text + Item.ControlPanelBuildFunction = v.CPanelFunction + Item.Command = v.Command + Item.Name = v.ItemName + Item.Controls = v.Controls + Item.Text = v.Text - Item:SetAlt( bAlt ) - bAlt = !bAlt + Item:SetAlt( bAlt ) + bAlt = !bAlt self.CategoryContent:AddItem( Item ) end @@ -187,28 +187,28 @@ function PANEL:AddCategory( Name, Label, ToolItems ) end end -function PANEL:EnableControlPanel( button ) - if ( self.LastSelected ) then +function PANEL:EnableControlPanel( button ) + if ( self.LastSelected ) then self.LastSelected:SetSelected( false ) - end + end - button:SetSelected( true ) - self.LastSelected = button + button:SetSelected( true ) + self.LastSelected = button - local cp = controlpanel.Get( button.Name ) - if ( !cp:GetInitialized() ) then - cp:FillViaTable( button ) - end + local cp = controlpanel.Get( button.Name ) + if ( !cp:GetInitialized() ) then + cp:FillViaTable( button ) + end - self.ContextPanel:Clear() - self.ContextPanel:AddItem( cp ) - self.ContextPanel:Rebuild() + self.ContextPanel:Clear() + self.ContextPanel:AddItem( cp ) + self.ContextPanel:Rebuild() - g_ActiveControlPanel = cp + g_ActiveControlPanel = cp - if ( button.Command ) then - LocalPlayer():ConCommand( button.Command ) - end + if ( button.Command ) then + LocalPlayer():ConCommand( button.Command ) + end end function PANEL:Paint() @@ -427,7 +427,7 @@ function PANEL:Init() item:SetText( "Apply settings" ) item:SetTall( 26 ) self.Buddies:AddItem( item ) - + local item = vgui.Create( "DButton" ) item:SetConsoleCommand( "spp_clear_buddies" ) item:SetText( "Clear all buddies" ) @@ -443,7 +443,7 @@ function PANEL:Think() self.LastThink = CurTime() self.AdminCleanUp:Clear( true ) self.Buddies:Clear( true ) - + /* Admin cleanup */ if ( LocalPlayer():IsAdmin() ) then for i, p in pairs( player.GetAll() ) do @@ -459,18 +459,18 @@ function PANEL:Think() item:SetTall( 26 ) item:SetText( "Cleanup disconnected players props" ) self.AdminCleanUp:AddItem( item ) - + self.AdminSettings:SetVisible( true ) self.AdminCleanUp:SetVisible( true ) else local item = vgui.Create( "DLabel" ) item:SetText( "You are not an admin." ) self.AdminCleanUp:AddItem( item ) - + self.AdminSettings:SetVisible( false ) self.AdminCleanUp:SetVisible( false ) end - + /* Client */ for i, p in pairs( player.GetAll() ) do if ( p != LocalPlayer() ) then @@ -483,13 +483,13 @@ function PANEL:Think() self.Buddies:AddItem( item ) end end - + local item = vgui.Create( "DButton" ) item:SetConsoleCommand( "spp_apply_buddies" ) item:SetText( "Apply settings" ) item:SetTall( 26 ) self.Buddies:AddItem( item ) - + local item = vgui.Create( "DButton" ) item:SetConsoleCommand( "spp_clear_buddies" ) item:SetText( "Clear all buddies" ) @@ -773,7 +773,7 @@ function PANEL:PerformLayout() // Save map self.MapName:SetWide( self.MapSaving:GetWide() - 20 ) self.SaveMap:SetWide( self.MapSaving:GetWide() - 20 ) - + // Load/delete map self.MapNameL:SetSize( self.MapSaving:GetWide() - 20, 24 ) self.LoadMap:SetWide( self.MapSaving:GetWide() / 2 - 20 ) @@ -880,14 +880,14 @@ end ) function GM:OnSpawnMenuOpen() if ( LocalPlayer():GetNWBool( "AFK" ) ) then return end - + if ( !IsValid( gSpawnMenu ) ) then gSpawnMenu = vgui.Create( "gms_menu" ) gSpawnMenu:SetVisible( false ) - + UpdateSavegames() end - + gSpawnMenu.m_bHangOpen = false gSpawnMenu:MakePopup() @@ -911,7 +911,7 @@ function GM:OnSpawnMenuOpen() end function GM:OnSpawnMenuClose() - if ( gSpawnMenu.m_bHangOpen ) then + if ( gSpawnMenu.m_bHangOpen ) then gSpawnMenu.m_bHangOpen = false return end -- cgit v1.2.3-70-g09d2