From 57581aecaba8105c0f8ed88c56d7f54e74123973 Mon Sep 17 00:00:00 2001 From: Scott Date: Tue, 31 May 2016 20:06:31 -0400 Subject: q menu can only be opened when alive, change to structure menu, structure menu bug fixes --- gamemode/client/cl_inventory.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'gamemode/client/cl_inventory.lua') diff --git a/gamemode/client/cl_inventory.lua b/gamemode/client/cl_inventory.lua index 8f8969a..dd1d3d0 100644 --- a/gamemode/client/cl_inventory.lua +++ b/gamemode/client/cl_inventory.lua @@ -1247,7 +1247,7 @@ vgui.Register( "Tribes", PANEL, "DPanel" ) //Bind it to open on q local invpanel = nil function GM:OnSpawnMenuOpen() - + if(not LocalPlayer():Alive()) then return end if(invpanel == nil) then invpanel = createPanel() return -- cgit v1.2.3-70-g09d2