From 69b734c634c0838e1eb4d468d5a6db67f8eb7bd0 Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Sat, 16 Apr 2016 14:16:26 -0400 Subject: Moved all of combinations.lua into their own files under craftablesystem/ --- .../workbenches/copperworkbench.lua | 124 +++++++++++++++++++++ 1 file changed, 124 insertions(+) create mode 100644 gamemode/craftablesystem/workbenches/copperworkbench.lua (limited to 'gamemode/craftablesystem/workbenches/copperworkbench.lua') diff --git a/gamemode/craftablesystem/workbenches/copperworkbench.lua b/gamemode/craftablesystem/workbenches/copperworkbench.lua new file mode 100644 index 0000000..641f70a --- /dev/null +++ b/gamemode/craftablesystem/workbenches/copperworkbench.lua @@ -0,0 +1,124 @@ +/* Copper Workbench */ +local COMBI = {} + +COMBI.Name = "Copper Workbench" +COMBI.Description = "This Copper table has various fine specialized equipment used in crafting quality items." + +COMBI.Req = {} +COMBI.Req["Copper"] = 30 +COMBI.Req["Stone"] = 10 +COMBI.Req["Wood"] = 20 + +COMBI.Results = "gms_copperworkbench" +COMBI.Texture = "gms_icons/gms_copperworkbench.png" +COMBI.BuildSiteModel = "models/props_combine/breendesk.mdl" + +GMS.RegisterCombi( COMBI, "Structures" ) + +/* Copper Hatchet */ +local COMBI = {} + +COMBI.Name = "Copper Hatchet" +COMBI.Description = "This copper axe is ideal for chopping down trees." +COMBI.Entity = "gms_copperworkbench" + +COMBI.Req = {} +COMBI.Req["Copper"] = 15 +COMBI.Req["Wood"] = 10 + +COMBI.Texture = "gms_icons/gms_weapon.png" +COMBI.SwepClass = "gms_copperhatchet" + +GMS.RegisterCombi( COMBI, "gms_copperworkbench" ) + +/* Copper Hammer */ +local COMBI = {} + +COMBI.Name = "Wrench" +COMBI.Description = "This wrench is ideal for crafting weapons." +COMBI.Entity = "gms_copperworkbench" + +COMBI.Req = {} +COMBI.Req["Copper"] = 10 +COMBI.Req["Wood"] = 10 + +COMBI.SkillReq = {} +COMBI.SkillReq["Weapon_Crafting"] = 5 + +COMBI.Texture = "gms_icons/gms_weapon.png" +COMBI.SwepClass = "gms_wrench" + +GMS.RegisterCombi( COMBI, "gms_copperworkbench" ) + +/* Copper Pickaxe */ +local COMBI = {} + +COMBI.Name = "Copper Pickaxe" +COMBI.Description = "This copper pickaxe is used for effectively mining stone, copper ore and iron ore." +COMBI.Entity = "gms_copperworkbench" + +COMBI.Req = {} +COMBI.Req["Copper"] = 15 +COMBI.Req["Wood"] = 10 + +COMBI.Texture = "gms_icons/gms_weapon.png" +COMBI.SwepClass = "gms_copperpickaxe" + +GMS.RegisterCombi( COMBI, "gms_copperworkbench" ) + +/* Frying pan */ +local COMBI = {} + +COMBI.Name = "Frying Pan" +COMBI.Description = "This kitchen tool is used for more effective cooking." +COMBI.Entity = "gms_copperworkbench" + +COMBI.Req = {} +COMBI.Req["Copper"] = 20 +COMBI.Req["Wood"] = 5 + +COMBI.SkillReq = {} +COMBI.SkillReq["Weapon_Crafting"] = 5 + +COMBI.Texture = "gms_icons/gms_weapon.png" +COMBI.SwepClass = "gms_fryingpan" + +GMS.RegisterCombi( COMBI, "gms_copperworkbench" ) + +/* Shovel */ +local COMBI = {} + +COMBI.Name = "Shovel" +COMBI.Description = "This tool can dig up rocks, and decreases forage times." +COMBI.Entity = "gms_copperworkbench" + +COMBI.Req = {} +COMBI.Req["Copper"] = 15 +COMBI.Req["Wood"] = 15 + +COMBI.SkillReq = {} +COMBI.SkillReq["Weapon_Crafting"] = 8 + +COMBI.Texture = "gms_icons/gms_weapon.png" +COMBI.SwepClass = "gms_shovel" + +GMS.RegisterCombi( COMBI, "gms_copperworkbench" ) + +/* Crowbar */ +local COMBI = {} + +COMBI.Name = "Crowbar" +COMBI.Description = "This weapon is initially a tool, but pretty useless for it's original purpose on a stranded Island." +COMBI.Entity = "gms_copperworkbench" + +COMBI.Req = {} +COMBI.Req["Copper"] = 20 +COMBI.Req["Iron"] = 20 + +COMBI.SkillReq = {} +COMBI.SkillReq["Weapon_Crafting"] = 6 + +COMBI.Texture = "gms_icons/gms_weapon.png" +COMBI.SwepClass = "weapon_crowbar" + +GMS.RegisterCombi( COMBI, "gms_copperworkbench" ) -- cgit v1.2.3-70-g09d2