From c3bec1047513b8c19eb24fef5f3230486dd17cbd Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Sat, 16 Apr 2016 22:30:18 -0400 Subject: Fixed most recepies not showing up in the structures menu --- gamemode/init.lua | 14 ++++++++++++-- 1 file changed, 12 insertions(+), 2 deletions(-) (limited to 'gamemode/init.lua') diff --git a/gamemode/init.lua b/gamemode/init.lua index 57c2832..3605746 100644 --- a/gamemode/init.lua +++ b/gamemode/init.lua @@ -19,14 +19,23 @@ include( "processes.lua" ) include( "chatcommands.lua" ) -- include( "resources.lua" ) -GM.GAMEMODE_FOLDER_NAME = "gmstranded" include( "utility.lua") -print("About to include init_static.lua") include( "init_static.lua") AddCSLuaFolder("client",false) +AddCSLuaFolder("craftablesystem",true) includeFolder("server",false) +print("-----Before includeing crafting system") includeFolder("craftablesystem",true) +print("-----After includeing crafting system") +for k,v in pairs(GMS.Combinations) do + print("Recognize " .. k) + if(k == "Structures") then + for i,j in pairs(v) do + print("\tFound: " .. i) + end + end +end --Vars GM.NextSaved = 0 @@ -41,6 +50,7 @@ GM.NextLoaded = 0 /* Moved to /server/tribes.lua*/ GM.AntlionBarrowSpawns = {} +GM.TreeSpawns = {} --GM.AntlionBarrowSpawns[ "gm_construct" ] = { Vector( -4321.8149, -2551.3449, 257.5130 ) } local loadmaps = {"gm_construct","gms_rollinghills","gms_rollinghills_daynight","ggms_rollinghills_daynight_b1","gms_nowhere2","gms_minisurvival_v2","gms_coastal_outlands"} for k,v in pairs(loadmaps) do -- cgit v1.2.3-70-g09d2