From e014b7940d59c791c4a6e96ec27aa3232d3a39a1 Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Sun, 22 May 2016 14:18:52 -0400 Subject: Cleaned up the comments in the itemsystem --- gamemode/itemsystem/common.lua | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) (limited to 'gamemode/itemsystem/common.lua') diff --git a/gamemode/itemsystem/common.lua b/gamemode/itemsystem/common.lua index 512bec5..edaac31 100644 --- a/gamemode/itemsystem/common.lua +++ b/gamemode/itemsystem/common.lua @@ -1,9 +1,13 @@ --This file holds a bunch of common functions that happen in items. They're seperated out here so that they're easy to change if there's a bug somewhere. +--[[ +Provides: + startProcessGeneric(player_player, string_message, number_time, function_ondone) + Freezes the player, creates the loading bar, and calls ondone when the timer is up. +]] ---Freezes the player, creates the loading bar, and calls ondone when the timer is up. function startProcessGeneric(player, string, time, ondone) - if(player.InProcess) then - self.Owner:SendMessage("You can't do that much at once!", 3, Color(255, 255, 255, 255)) + if (player.InProcess) then + player:SendMessage("You can't do that much at once!", 3, Color(255, 255, 255, 255)) return end player.InProcess = true -- cgit v1.2.3-70-g09d2