From e014b7940d59c791c4a6e96ec27aa3232d3a39a1 Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Sun, 22 May 2016 14:18:52 -0400 Subject: Cleaned up the comments in the itemsystem --- gamemode/itemsystem/items/aaaItemExample.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'gamemode/itemsystem/items/aaaItemExample.lua') diff --git a/gamemode/itemsystem/items/aaaItemExample.lua b/gamemode/itemsystem/items/aaaItemExample.lua index eb06b3b..bd1623e 100644 --- a/gamemode/itemsystem/items/aaaItemExample.lua +++ b/gamemode/itemsystem/items/aaaItemExample.lua @@ -17,7 +17,7 @@ ITEM.UniqueData = false --A table of strings to functions that show up when the player clicks the item in their inventory. --The you may also use strings to tables of strings to functions (and so on) to make drop-down menus. ---Keep in mind these are called on the CLIENT, so if you want something to happen on the server, you have to send it net! +--Keep in mind these are called on the CLIENT, so if you want something to happen on the server, you have to send it with the net library! --Example: --[[ ITEM.Actions = { -- cgit v1.2.3-70-g09d2