From fd04cb695e1c0e6597456f2b1b7b076310fd81bf Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Wed, 25 May 2016 22:39:23 -0400 Subject: Finished the basics of the new structure system --- gamemode/itemsystem/common.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'gamemode/itemsystem') diff --git a/gamemode/itemsystem/common.lua b/gamemode/itemsystem/common.lua index edaac31..37ae388 100644 --- a/gamemode/itemsystem/common.lua +++ b/gamemode/itemsystem/common.lua @@ -1,7 +1,7 @@ --This file holds a bunch of common functions that happen in items. They're seperated out here so that they're easy to change if there's a bug somewhere. --[[ Provides: - startProcessGeneric(player_player, string_message, number_time, function_ondone) + startProcessGeneric(player_player, string_message, number_time, function_ondone(player_player)) Freezes the player, creates the loading bar, and calls ondone when the timer is up. ]] -- cgit v1.2.3-70-g09d2