From 9feed739974af39dced00e926214751a843dfb08 Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Sat, 16 Apr 2016 16:11:34 -0400 Subject: Setting up folder structure for tree and barrow editor --- gamemode/utility.lua | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) (limited to 'gamemode/utility.lua') diff --git a/gamemode/utility.lua b/gamemode/utility.lua index dd30345..19d3807 100644 --- a/gamemode/utility.lua +++ b/gamemode/utility.lua @@ -1,20 +1,14 @@ //Helper functions to refactor the init function findRecursive(folderstring,recursive,dofunction) - print("Recursive called") local folderpath = "gamemodes/" .. GM.GAMEMODE_FOLDER_NAME .. "/gamemode/" .. folderstring .. "/" - print("Attempting to load folderpath " .. folderpath) local files, directories = file.Find(folderpath .. "*", "MOD") - print("Files:") - PrintTable(files) - print("Directories:") - PrintTable(directories) for k,v in pairs(files) do dofunction(folderstring .. "/".. v) end if(recursive) then for k,v in pairs(directories) do - addResourceFolder(folderstring..v,recursive) + findRecursive(folderstring..v,recursive,dofunction) end end end -- cgit v1.2.3-70-g09d2