From af73f004c2d15d4b69d4706f79948f52f45fe287 Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Wed, 20 Apr 2016 01:12:47 -0400 Subject: Buildsites fixed so they determine if a player is in the build site correctly --- gamemode/init_static.lua | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'gamemode') diff --git a/gamemode/init_static.lua b/gamemode/init_static.lua index 5d5444f..6bd9e7f 100644 --- a/gamemode/init_static.lua +++ b/gamemode/init_static.lua @@ -1,3 +1,7 @@ +--[[ +This file loads in tree and barrow locations from a seperate file in gmstranded/content/data/map_static/whatever +]]-- + function loaddata(mapname, filename) local data = {} local filepath = "gamemodes/" .. GM.GAMEMODE_FOLDER_NAME .. "/content/data/map_static/" .. mapname .. "/" .. filename -- cgit v1.2.3-70-g09d2