From c59d7bdbc84f11539fa0b00b492dccf907cf8cf7 Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Sat, 21 May 2016 15:04:13 -0400 Subject: Finished adding plant limits --- gamemode/itemsystem/common_plantable.lua | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'gamemode') diff --git a/gamemode/itemsystem/common_plantable.lua b/gamemode/itemsystem/common_plantable.lua index 4db5618..b0ef3dc 100644 --- a/gamemode/itemsystem/common_plantable.lua +++ b/gamemode/itemsystem/common_plantable.lua @@ -29,16 +29,18 @@ local function plant(player, resourcename) return end + //Everything is good, make the plant + ply:SetNWInt( "plants", ply:GetNWInt( "plants" ) + 1 ) local pent = ents.Create("gms_generic_plantable") pent:SetPos(tr.HitPos) pent.GrowTime = tbl.GrowTime pent.OnGrow = tbl.OnGrow pent:SetOwner(player) pent:Spawn() - player.NumPlants += 1 player:DecResource( resourcename, 1 ) end end + net.Receive( "gms_plantseed", function(len,pl) local resourcename = net.ReadString() plant(pl,resourcename) -- cgit v1.2.3-70-g09d2