AddCSLuaFile() SWEP.Slot = 2 SWEP.SlotPos = 5 SWEP.Base = "gms_base_weapon" SWEP.PrintName = "Bucket" SWEP.ViewModel = "models/Weapons/v_hands.mdl" SWEP.WorldModel = "models/gmod_tower/kfcbucket.mdl" SWEP.Purpose = "Get 10 water bottles at a time!" SWEP.Instructions = "Bottle water faster" SWEP.HoldType = "knife" function SWEP:PrimaryAttack() end SWEP.FixWorldModel = true SWEP.FixWorldModelPos = Vector( -1.5, 1, 1 ) SWEP.FixWorldModelAng = Angle( 90, 180, 180 ) SWEP.FixWorldModelScale = 1