AddCSLuaFile() SWEP.Slot = 2 SWEP.SlotPos = 1 SWEP.Base = "gms_base_weapon" SWEP.PrintName = "Frying Pan" SWEP.ViewModel = "models/Weapons/v_hands.mdl" SWEP.WorldModel = "models/props_c17/metalPot002a.mdl" SWEP.Purpose = "Shortens down cooking times" SWEP.Instructions = "Cook normally" SWEP.HoldType = "knife" function SWEP:PrimaryAttack() end SWEP.FixWorldModel = true SWEP.FixWorldModelPos = Vector( 10, -1, -3.7 ) SWEP.FixWorldModelAng = Angle( 0, 90, 0 ) SWEP.FixWorldModelScale = 1