AddCSLuaFile() SWEP.Slot = 3 SWEP.SlotPos = 1 SWEP.Base = "gms_base_weapon" SWEP.PrintName = "Sickle" SWEP.ViewModel = "models/Weapons/v_hands.mdl" SWEP.WorldModel = "models/props_c17/tools_pliers01a.mdl" SWEP.Purpose = "Effectivizes harvesting processes" SWEP.Instructions = "Harvest when active" SWEP.HoldType = "melee" function SWEP:PrimaryAttack() end SWEP.FixWorldModel = true SWEP.FixWorldModelPos = Vector( 5, -3, -2 ) SWEP.FixWorldModelAng = Angle( 90, 0, -10 ) SWEP.FixWorldModelScale = 1