AddCSLuaFile() SWEP.Slot = 1 SWEP.SlotPos = 1 SWEP.Base = "gms_base_weapon" SWEP.PrintName = "Wooden Spoon" SWEP.ViewModel = "models/Weapons/v_hands.mdl" SWEP.WorldModel = "models/props_interiors/pot02a.mdl" SWEP.Purpose = "For eating fruits" SWEP.Instructions = "Eat some fruits" SWEP.HoldType = "knife" function SWEP:PrimaryAttack() end SWEP.FixWorldModel = true SWEP.FixWorldModelPos = Vector( -1, -4, -4 ) SWEP.FixWorldModelAng = Angle( 90, 90, 0 ) SWEP.FixWorldModelScale = 0.6