AddCSLuaFile() SWEP.Slot = 2 SWEP.SlotPos = 5 SWEP.Base = "gms_base_weapon" SWEP.PrintName = "Wrench" SWEP.ViewModel = "models/Weapons/v_hands.mdl" SWEP.WorldModel = "models/props_c17/tools_wrench01a.mdl" SWEP.Purpose = "Shortens down weapon crafting time" SWEP.Instructions = "Craft weapons faster" SWEP.HoldType = "knife" function SWEP:PrimaryAttack() end SWEP.FixWorldModel = true SWEP.FixWorldModelPos = Vector( -1.5, 1, -3 ) SWEP.FixWorldModelAng = Angle( 90, 90, 0 ) SWEP.FixWorldModelScale = 1