/* Authors! The Stranded Team! jA_cOp, prop_dynamic, Chewgum, Wokkel, robotboy655 Additional content by Djarex, Scott, Apickx Bits and peices for saveing: GLON:Deco Da Man vON:Alexandru-Mihai "Vercas" Maftei pON:thelastpenguin™ */ //Make sure that this is the gamemode folder name GM.GAMEMODE_FOLDER_NAME = "gmstranded" GMS = GMS or {} //If you're experienceing network latency, lowering this might help. If too low, might cause graphical errors on the client when displaying resources //max:32 GMS.NETINT_BITCOUNT = 16 // default set to 2 minutes // time in seconds GMS.graveTime = { { rank = "user", time = "300", }, { rank = "superadmin", time = "420", }, } //NPC's that drop loot balls GMS.LootableNPCs = { "npc_antlion", "npc_antlionguard", "npc_crow", "npc_seagull", "npc_pigeon", "npc_zombie" } //SteamID's of any developers, this list should be empty on production servers! GMS.Developers = { "STEAM_0:0:0" //the single-player steamid } //The tools that players are allowed to use GMS.AllowedStools = { "precision", "axis", "ballsocket", "elastic", "precision_align", "gms_rope", "weld", "winch", "lamp", "light", "nocollide", "remover", "colour", "material", } //Configuration for how data is saved //Can be: "GLON", "VON"(CURRENTLY BROKEN), "PON", "JSON" GAMEMODE.Compressor = "PON" //Can be: "File:Text", "File:Compressed" GAMEMODE.StorageMethod = "File:Compressed"