/* Iron Workbench */ local COMBI = {} COMBI.Name = "Iron Workbench" COMBI.Description = "This iron table has various fine specialized equipment used in crafting advanced items." COMBI.Req = {} COMBI.Req["Iron"] = 30 COMBI.Req["Stone"] = 20 COMBI.Req["Wood"] = 10 COMBI.Results = "gms_ironworkbench" COMBI.Texture = "gms_icons/gms_ironworkbench.png" COMBI.BuildSiteModel = "models/props_wasteland/controlroom_desk001b.mdl" GMS.RegisterCombi( COMBI, "Structures" ) /* Sickle */ local COMBI = {} COMBI.Name = "Sickle" COMBI.Description = "This tool effectivizes harvesting." COMBI.Entity = "gms_ironworkbench" COMBI.Req = {} COMBI.Req["Iron"] = 5 COMBI.Req["Wood"] = 15 COMBI.SkillReq = {} COMBI.SkillReq["Weapon_Crafting"] = 7 COMBI.Texture = "gms_icons/gms_weapon.png" COMBI.SwepClass = "gms_sickle" GMS.RegisterCombi( COMBI, "gms_ironworkbench" ) /* Strainer */ local COMBI = {} COMBI.Name = "Strainer" COMBI.Description = "This tool can filter the earth for resources." COMBI.Entity = "gms_ironworkbench" COMBI.Req = {} COMBI.Req["Iron"] = 5 COMBI.Req["Wood"] = 5 COMBI.SkillReq = {} COMBI.SkillReq["Weapon_Crafting"] = 10 COMBI.Texture = "gms_icons/gms_weapon.png" COMBI.SwepClass = "gms_strainer" GMS.RegisterCombi( COMBI, "gms_ironworkbench" ) /* Advanced Fishing rod */ local COMBI = {} COMBI.Name = "Advanced Fishing rod" COMBI.Description = "With this Fishing rod you can catch rare fish even faster. You might even catch something big." COMBI.Entity = "gms_ironworkbench" COMBI.Req = {} COMBI.Req["Iron"] = 25 COMBI.Req["Wood"] = 30 COMBI.Req["Rope"] = 2 COMBI.SkillReq = {} COMBI.SkillReq["Weapon_Crafting"] = 15 COMBI.SkillReq["Fishing"] = 5 COMBI.Texture = "gms_icons/gms_weapon.png" COMBI.SwepClass = "gms_advancedfishingrod" GMS.RegisterCombi( COMBI, "gms_ironworkbench" ) /* Iron Pickaxe */ local COMBI = {} COMBI.Name = "Iron Pickaxe" COMBI.Description = "This iron pickaxe is used for effectively mining stone, copper ore, iron ore, and tech ore." COMBI.Entity = "gms_ironworkbench" COMBI.Req = {} COMBI.Req["Iron"] = 20 COMBI.Req["Wood"] = 10 COMBI.Texture = "gms_icons/gms_weapon.png" COMBI.SwepClass = "gms_ironpickaxe" GMS.RegisterCombi( COMBI, "gms_ironworkbench" ) /* Iron Hatchet */ local COMBI = {} COMBI.Name = "Iron Hatchet" COMBI.Description = "This iron axe is ideal for chopping down trees." COMBI.Entity = "gms_ironworkbench" COMBI.Req = {} COMBI.Req["Iron"] = 20 COMBI.Req["Wood"] = 10 COMBI.Texture = "gms_icons/gms_weapon.png" COMBI.SwepClass = "gms_ironhatchet" GMS.RegisterCombi( COMBI, "gms_ironworkbench" )