/* Tech Workbench */ local COMBI = {} COMBI.Name = "Tech Workbench" COMBI.Description = "This tech workbench will help you with all your electronic needs." COMBI.Req = {} COMBI.Req["Tech"] = 30 COMBI.Req["Stone"] = 20 COMBI.Results = "gms_techworkbench" COMBI.Texture = "gms_icons/gms_techworkbench.png" COMBI.BuildSiteModel = "models/props_lab/reciever_cart.mdl" GMS.RegisterCombi( COMBI, "Structures" ) local COMBI = {} COMBI.Name = "Batteries" COMBI.Description = "These self-rechargeable batteries are used to craft stunstick, toolgun and flashlight.\nAlso the more batteries you have, the longer you can use your flashlight." COMBI.Req = {} COMBI.Req["Copper"] = 3 COMBI.Req["Iron"] = 3 COMBI.Results = {} COMBI.Results["Batteries"] = 1 GMS.RegisterCombi( COMBI, "gms_techworkbench" ) ------------------------------------------------------------------------ local COMBI = {} COMBI.Name = "Toolgun" COMBI.Description = "Vital to long term survival, it allows you to easily build complex structures." COMBI.Entity = "gms_techworkbench" COMBI.Req = {} COMBI.Req["Iron"] = 30 COMBI.Req["Wood"] = 20 COMBI.Req["Glass"] = 5 COMBI.Req["Batteries"] = 2 COMBI.SkillReq = {} COMBI.SkillReq["Weapon_Crafting"] = 10 COMBI.Texture = "gms_icons/gms_weapon.png" COMBI.SwepClass = "gmod_tool" GMS.RegisterCombi( COMBI, "gms_techworkbench" ) ------------------------------------------------------------------------ local COMBI = {} COMBI.Name = "Flashlight" COMBI.Description = "Grants ability to use flashlight." COMBI.Req = {} COMBI.Req["Iron"] = 15 COMBI.Req["Glass"] = 5 COMBI.Req["Batteries"] = 3 COMBI.Results = {} COMBI.Results["Flashlight"] = 1 GMS.RegisterCombi( COMBI, "gms_techworkbench" ) ------------------------------------------------------------------------ local COMBI = {} COMBI.Name = "Stunstick" COMBI.Description = "This highly advanced, effective melee weapon is useful for hunting down animals and fellow stranded alike." COMBI.Entity = "gms_techworkbench" COMBI.Req = {} COMBI.Req["Iron"] = 40 COMBI.Req["Batteries"] = 4 COMBI.SkillReq = {} COMBI.SkillReq["Weapon_Crafting"] = 11 COMBI.SkillReq["Hunting"] = 5 COMBI.Texture = "gms_icons/gms_weapon.png" COMBI.SwepClass = "weapon_stunstick" GMS.RegisterCombi( COMBI, "gms_techworkbench" ) ------------------------------------------------------------------------ local COMBI = {} COMBI.Name = "Wrist Watch" COMBI.Description = "See the time whereever you go." COMBI.Entity = "gms_techworkbench" COMBI.Results = {} COMBI.Results["Wrist Watch"] = 1 COMBI.Req = {} COMBI.Req["Iron"] = 5 COMBI.Req["Glass"] = 5 COMBI.Req["Batteries"] = 2 GMS.RegisterCombi( COMBI, "gms_techworkbench" ) ------------------------------------------------------------------------ local COMBI = {} COMBI.Name = "Tech Pickaxe" COMBI.Description = "This tech pickaxe is used for effectively mining stone, copper ore, iron ore, tech ore, and silver ore." COMBI.Entity = "gms_techworkbench" COMBI.Req = {} COMBI.Req["Tech"] = 25 COMBI.Req["Cedar"] = 10 COMBI.Texture = "gms_icons/gms_weapon.png" COMBI.SwepClass = "gms_techpickaxe" GMS.RegisterCombi( COMBI, "gms_techworkbench" ) ------------------------------------------------------------------------ local COMBI = {} COMBI.Name = "Tech Hatchet" COMBI.Description = "This tech axe is ideal for chopping down trees." COMBI.Entity = "gms_techworkbench" COMBI.Req = {} COMBI.Req["Tech"] = 25 COMBI.Req["Cedar"] = 10 COMBI.Texture = "gms_icons/gms_weapon.png" COMBI.SwepClass = "gms_techhatchet" GMS.RegisterCombi( COMBI, "gms_techworkbench" )