--A bunch of intermediate resources, since they're all almost the same code-wise, they're all collected here. --Try to keep this table in alphabetical order so if something needs changeing, you can find it local tbl = { {"Adamantine","Something you can craft with!","items/ingot_adamantine.png"}, {"Adamantine Ore","Something you can craft with!","items/ore_adamantine.png"}, {"Air Rune","This stone seems like it should be heavier.","test.png"}, {"Baits","Something you can use to fish with! (Consumed automatically)","test.png"}, {"Basic Rune","Something you can craft with!","test.png"}, {"Bass","Don't drop it!","test.png"}, {"Batteries","It holds a charge!","test.png"}, {"Cedar","You can identify that this is wood.","items/wood_cedar.png"}, {"Charcoal","Bits of burnt wood.","test.png"}, {"Concrete","Block of concrete.","items/concrete.png"}, {"Copper","Lowest tier ingot","items/ingot_copper.png"}, {"Copper Ore","Something you can craft with!","items/ore_copper.png"}, {"Dough","Something you can craft with!","test.png"}, {"Dust","Ever wondered what would happen if sand got smaller?","test.png"}, {"Earth Rune","A stone that's heavier than it looks.","test.png"}, {"Elm","You can identify that this is wood.","items/wood_elm.png"}, {"Fire Rune","A slightly warm stone.","test.png"}, {"Flashlight","Lights up the dark!","test.png"}, {"Glass","Useful in construction!","test.png"}, {"Gold","You're Rich!","items/ingot_gold.png"}, {"Gold Ore","Something you can craft with!","items/ore_gold.png"}, {"Gunpowder","Something you can craft with!","test.png"}, {"Herbs","Blech, vegtables...","test.png"}, {"Iron","Something you can craft with!","items/ingot_iron.png"}, {"Iron Ore","Something you can craft with!","items/ore_iron.png"}, {"Mahogany","A rich dark color.","items/wood_mahogany.png"}, {"Maple","It's some nice wood, Eh?","items/wood_maple.png"}, {"Meat","Something you can craft with!","test.png"}, {"Mithril Ore","Something you can craft with!","items/ore_mithril.png"}, {"Oak","You've got wood.","items/wood_oak.png"}, {"Pickaxe Handle","Something you can craft with!","test.png"}, {"Pickaxe Head","Something you can craft with!","test.png"}, {"Plastic","Some solidified resin!","test.png"}, {"Platinum","Something you can craft with!","items/ingot_platinum.png"}, {"Platinum Ore","Something you can craft with!","items/ore_platinum.png"}, {"Pure Mithril","Something you can craft with!","items/ingot_puremithril.png"}, {"Resin","Something you can craft with!","test.png"}, {"Rope","Something you can craft with!","items/rope.png"}, {"Salmon","Something you can craft with!","test.png"}, {"Sand","How in the world are you holding this stuff?","test.png"}, {"Shark","Something you can craft with!","test.png"}, {"Silver","Something you can craft with!","items/ingot_silver.png"}, {"Silver Ore","Something you can craft with!","items/ore_silver.png"}, {"Spices","Freshen up that stinking mutton!","test.png"}, {"Steel","Something you can craft with!","items/ingot_steel.png"}, {"Steel Ore","Something you can craft with!","items/ore_steel.png"}, {"Stone","Something you can craft with!","items/stone.png"}, {"Strange Stone","Something you can craft with!","test.png"}, {"Sulpher","Watch out, it's explosive!","test.png"}, {"Teak","You've got wood.","items/wood_teak.png"}, {"Tech","You're blinded by SCIENCE!","items/ingot_tech.png"}, {"Tech Ore","Something you can craft with!","items/ore_tech.png"}, {"Trout","A flippy floppy fish!","test.png"}, {"Urine Bottles","Something you can craft with!","items/bottle_urine.png"}, {"Water Rune","Whenever you touch it, your hand feels slightly damp.","test.png"}, {"Wood","Something you can craft with!","items/wood.png"}, {"Wrist Watch","See the time wherever you go!","test.png"}, } for k,v in pairs(tbl) do local ITEM = {} ITEM.Name = v[1] ITEM.Description = v[2] ITEM.Icon = v[3] ITEM.UniqueData = false genericMakeDroppable(ITEM) GMS.RegisterResource(ITEM) end