ITEM = {} ITEM.Name = "Melon Seeds" ITEM.Description = "Something you can plant!" ITEM.Icon = "test.png" ITEM.UniqueData = false local drop1 = function(player) print("Drop 1 called") end local dropall = function(player) print("Drop all called") end local dropx = function(player) print("Drop x called") end ITEM.Actions = {} ITEM.Actions["Drop"] = {} ITEM.Actions["Drop"]["Drop 1"] = drop1 ITEM.Actions["Drop"]["Drop all"] = dropall ITEM.Actions["Drop"]["Drop X"] = dropx GMS.RegisterResource(ITEM)