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/* Tech Workbench */
local COMBI = {}
COMBI.Name = "Tech Workbench"
COMBI.Description = "This tech workbench will help you with all your electronic needs."
COMBI.Req = {}
COMBI.Req["Tech"] = 30
COMBI.Req["Stone"] = 20
COMBI.Results = "gms_techworkbench"
COMBI.Texture = "gms_icons/gms_techworkbench.png"
COMBI.BuildSiteModel = "models/props_lab/reciever_cart.mdl"
GMS.RegisterCombi( COMBI, "Structures" )
local COMBI = {}
COMBI.Name = "Batteries"
COMBI.Description = "These self-rechargeable batteries are used to craft stunstick, toolgun and flashlight.\nAlso the more batteries you have, the longer you can use your flashlight."
COMBI.Req = {}
COMBI.Req["Copper"] = 3
COMBI.Req["Iron"] = 3
COMBI.Results = {}
COMBI.Results["Batteries"] = 1
GMS.RegisterCombi( COMBI, "gms_techworkbench" )
------------------------------------------------------------------------
local COMBI = {}
COMBI.Name = "Toolgun"
COMBI.Description = "Vital to long term survival, it allows you to easily build complex structures."
COMBI.Entity = "gms_techworkbench"
COMBI.Req = {}
COMBI.Req["Iron"] = 30
COMBI.Req["Wood"] = 20
COMBI.Req["Glass"] = 5
COMBI.Req["Batteries"] = 2
COMBI.SkillReq = {}
COMBI.SkillReq["Weapon_Crafting"] = 10
COMBI.Texture = "gms_icons/gms_weapon.png"
COMBI.SwepClass = "gmod_tool"
GMS.RegisterCombi( COMBI, "gms_techworkbench" )
------------------------------------------------------------------------
local COMBI = {}
COMBI.Name = "Flashlight"
COMBI.Description = "Grants ability to use flashlight."
COMBI.Req = {}
COMBI.Req["Iron"] = 15
COMBI.Req["Glass"] = 5
COMBI.Req["Batteries"] = 3
COMBI.Results = {}
COMBI.Results["Flashlight"] = 1
GMS.RegisterCombi( COMBI, "gms_techworkbench" )
------------------------------------------------------------------------
local COMBI = {}
COMBI.Name = "Stunstick"
COMBI.Description = "This highly advanced, effective melee weapon is useful for hunting down animals and fellow stranded alike."
COMBI.Entity = "gms_techworkbench"
COMBI.Req = {}
COMBI.Req["Iron"] = 40
COMBI.Req["Batteries"] = 4
COMBI.SkillReq = {}
COMBI.SkillReq["Weapon_Crafting"] = 11
COMBI.SkillReq["Hunting"] = 5
COMBI.Texture = "gms_icons/gms_weapon.png"
COMBI.SwepClass = "weapon_stunstick"
GMS.RegisterCombi( COMBI, "gms_techworkbench" )
------------------------------------------------------------------------
local COMBI = {}
COMBI.Name = "Wrist Watch"
COMBI.Description = "See the time whereever you go."
COMBI.Entity = "gms_techworkbench"
COMBI.Results = {}
COMBI.Results["Wrist Watch"] = 1
COMBI.Req = {}
COMBI.Req["Iron"] = 5
COMBI.Req["Glass"] = 5
COMBI.Req["Batteries"] = 2
GMS.RegisterCombi( COMBI, "gms_techworkbench" )
------------------------------------------------------------------------
local COMBI = {}
COMBI.Name = "Tech Pickaxe"
COMBI.Description = "This tech pickaxe is used for effectively mining stone, copper ore, iron ore, tech ore, and silver ore."
COMBI.Entity = "gms_techworkbench"
COMBI.Req = {}
COMBI.Req["Tech"] = 25
COMBI.Req["Cedar"] = 10
COMBI.Texture = "gms_icons/gms_weapon.png"
COMBI.SwepClass = "gms_techpickaxe"
GMS.RegisterCombi( COMBI, "gms_techworkbench" )
------------------------------------------------------------------------
local COMBI = {}
COMBI.Name = "Tech Hatchet"
COMBI.Description = "This tech axe is ideal for chopping down trees."
COMBI.Entity = "gms_techworkbench"
COMBI.Req = {}
COMBI.Req["Tech"] = 25
COMBI.Req["Cedar"] = 10
COMBI.Texture = "gms_icons/gms_weapon.png"
COMBI.SwepClass = "gms_techhatchet"
GMS.RegisterCombi( COMBI, "gms_techworkbench" )
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