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local buts = 92
local function makeCraftingWindow(name)
local pw = ScrW() / 1.3
local ph = ScrH() / 1.4
local DermaPanel = vgui.Create( "DFrame" )
DermaPanel:SetPos( 100, 100 )
DermaPanel:SetSize( pw, ph )
DermaPanel:SetTitle( name )
DermaPanel:SetDraggable( true )
DermaPanel:Center()
DermaPanel.Grid = vgui.Create("DGrid",DermaPanel)
DermaPanel.Grid:SetPos(10,30)
DermaPanel.Grid:SetColWide(buts)
DermaPanel.Grid:SetCols(pw / buts)
DermaPanel.Grid:SetRowHeight(buts)
DermaPanel.info = vgui.Create("DPanel",DermaPanel)
DermaPanel.info:SetPos(10,(buts * 2) + 30)
DermaPanel.info:SetSize(pw - 20, buts * 0.75)
DermaPanel.infotext = vgui.Create("DLabel",DermaPanel.info)
DermaPanel.infotext:SetText("")
DermaPanel.infotext:SetPos(10,10)
DermaPanel.infotext:SetDark(true)
DermaPanel.infotext:SetFont( "ScoreboardSub" )
DermaPanel.infotext:Dock(TOP)
DermaPanel.reqtext = vgui.Create("DLabel",DermaPanel.info)
DermaPanel.reqtext:SetPos(10,30)
DermaPanel.reqtext:SetDark(true)
DermaPanel.reqtext:Dock(FILL)
return DermaPanel
end
if SERVER then
util.AddNetworkString( "makerecipe" )
end
function genericMakeCrafting(tbl)
local oldusefunc = tbl.onUse
local overrideuse = function(self, ply)
oldusefunc(self,ply)
if SERVER or ply != LocalPlayer() then return end
tbl.Recipes = {}
for k,v in pairs(tbl.genericRecipes) do
local ratio = v.Ratio
local mults = v.Mults
for i,j in pairs(mults) do
local thisrecipe = {}
thisrecipe.Req = {}
thisrecipe.Results = {}
for l,m in pairs(v.Requirements) do
thisrecipe.Req[l] = ratio[1] * j * m
end
for l,m in pairs(v.Results) do
thisrecipe.Results[l] = ratio[2] * j * m
end
thisrecipe.Name = v.Name .. " x" .. j
thisrecipe.Description = v.Description
thisrecipe.genericNum = k
thisrecipe.mult = j
table.insert(tbl.Recipes,0,thisrecipe)
end
end
local DermaPanel = makeCraftingWindow(tbl.Name)
for k,v in pairs(tbl.Recipes) do
local testbut = vgui.Create("DButton")
testbut:SetText(v.Name)
testbut:SetSize(buts,buts)
testbut.DoClick = function(button)
DermaPanel.structname = tbl.Name
DermaPanel.recipeNum = v.genericNum
DermaPanel.recipeMult = v.mult
local text = v.Description .. "\nRequires:"
for i,j in pairs(v.Req) do
text = text .. "\n" .. i .. "x" .. j
end
DermaPanel.infotext:SetText(v.Name)
DermaPanel.reqtext:SetText(text)
local cancraft = true
for i,j in pairs(v.Req) do
if Resources[i] < j then
cancraft = false
end
end
DermaPanel.makebutton:SetEnabled(cancraft)
end
DermaPanel.Grid:AddItem(testbut)
DermaPanel:MakePopup()
end
DermaPanel.makebutton = vgui.Create("DButton",DermaPanel)
DermaPanel.makebutton:SetPos(10,(buts * 2) + (buts * 0.75) + 30)
DermaPanel.makebutton:SetSize(ScrW() / 1.3 - 20, (buts / 4))
DermaPanel.makebutton:SetText("Craft")
DermaPanel.makebutton.DoClick = function()
net.Start("makerecipe")
net.WriteString(DermaPanel.structname)
if tbl.uniquedata then net.WriteUInt(self:EntIndex(), GMS.NETINT_BITCOUNT) end
net.WriteUInt(DermaPanel.recipeNum, GMS.NETINT_BITCOUNT)
net.WriteUInt(DermaPanel.recipeMult, GMS.NETINT_BITCOUNT)
net.SendToServer()
end
end
tbl.onUse = overrideuse
end
net.Receive( "makerecipe", function(ln,ply)
local tblname = net.ReadString()
local tbl = GMS.Structures[tblname]
assert(tbl != nil,"Tried to make a recipe in a structure that dosen't exist!")
if tbl.uniquedata then
local entnum = net.ReadUInt(GMS.NETINT_BITCOUNT)
tbl = GMS.UniqueStructures[entnum]
end
local recipenum = net.ReadUInt(GMS.NETINT_BITCOUNT)
local mult = net.ReadUInt(GMS.NETINT_BITCOUNT)
local recipe = tbl.genericRecipes[recipenum]
--Check that we have enough ingredients
for k,v in pairs(recipe.Requirements) do
if ply:GetResource(k * mult) < v then
ply:SendMessage("You don't have enough!", 3, Color(255, 255, 255, 255))
return
end
end
--We have enough resources! make it!
startProcessGeneric(ply,"Crafting " .. recipe.Name, recipe.Time(ply,mult), function(player)
for k,v in pairs(recipe.Results) do
player:IncResource(k * mult,v)
end
for k,v in pairs(recipe.Requirements) do
ply:DecResource(k * mult,v)
end
end)
end)
function genericGiveRecipie(tbl, recipe)
tbl.genericRecipes = tbl.genericRecipes or {}
table.insert(tbl.genericRecipes, recipe)
end
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