From b1c3386ca4032ac5925969d759ae2e5bc015d1f8 Mon Sep 17 00:00:00 2001 From: "U-DESKTOP-FOJ6TK1\\Alex" Date: Wed, 12 Feb 2025 17:25:25 -0600 Subject: Final commit --- client/data/loc_city.lua | 78 ++++++++++++++++++++++++------------------------ 1 file changed, 39 insertions(+), 39 deletions(-) (limited to 'client/data/loc_city.lua') diff --git a/client/data/loc_city.lua b/client/data/loc_city.lua index 02fce53..5b412a3 100644 --- a/client/data/loc_city.lua +++ b/client/data/loc_city.lua @@ -1,39 +1,39 @@ -local locations = require("locations") -local world = require("world") - -local location = { - name = "City", - goto_txt = [[ -You wander through the winding roads that lead up to the great stone walls -around the City of Beginnings. You pass under a portcullis to find yourself -on the main road, the streets lined with novices that decided to settle down -in the first location they found themselves in. -]], - desc = [[The city of Beginnings is a city filled with novice players. -There are stone walls tower around the outside perimeter of the city, protecting -the homes inside from the elements. - -The city only exists thanks to new players waking up and deciding to settle -down immediately. If you choose to settle down here, you will inevitable -be cramped in by other players, lost in the winding roads of the city. - -Mountains loom in the distance to the north -Open fields lie to the east. -There is a beach along the nearby ocean to the south. -There is a dense forest to the West. -]], - settle_txt = [[ -You make your way through the streets until you chance on a narrow plot, squeezed -between two other houses. The road in front of the plot is poorly paved, and the -houses on either side are dilapidated. -]], - houses = {}, - go = { - {"north", function() return world.locations["Mountains"] end}, - {"east", function() return world.locations["Fields"] end}, - {"south", function() return world.locations["Beach"] end}, - {"west", function() return world.locations["Forest"] end} - } -} - -locations.add_location(location) +local locations = require("locations") +local world = require("world") + +local location = { + name = "City", + goto_txt = [[ +You wander through the winding roads that lead up to the great stone walls +around the City of Beginnings. You pass under a portcullis to find yourself +on the main road, the streets lined with novices that decided to settle down +in the first location they found themselves in. +]], + desc = [[The city of Beginnings is a city filled with novice players. +There are stone walls tower around the outside perimeter of the city, protecting +the homes inside from the elements. + +The city only exists thanks to new players waking up and deciding to settle +down immediately. If you choose to settle down here, you will inevitable +be cramped in by other players, lost in the winding roads of the city. + +Mountains loom in the distance to the north +Open fields lie to the east. +There is a beach along the nearby ocean to the south. +There is a dense forest to the West. +]], + settle_txt = [[ +You make your way through the streets until you chance on a narrow plot, squeezed +between two other houses. The road in front of the plot is poorly paved, and the +houses on either side are dilapidated. +]], + houses = {}, + go = { + {"north", function() return world.locations["Mountains"] end}, + {"east", function() return world.locations["Fields"] end}, + {"south", function() return world.locations["Beach"] end}, + {"west", function() return world.locations["Forest"] end} + } +} + +locations.add_location(location) -- cgit v1.2.3-70-g09d2