local locations = require("locations") local world = require("world") local location = { name = "Beach", goto_txt = [[ You take the short path down to the beach. As you get closer, you can smell the salt from the ocean, and hear the crashing of the waves against the shoreline. You pass the ruins of several houses that have sunk into the sand before getting to the shoreline. There are several players that decided to make use of the beachfront to the left and right of you. ]], desc = [[ The beach outside the city seems to attract a certain kind of player to build their house on the beachfront. Unusually shaped hoses line the beach, one layer deep the left and right. The occasional flood doesn't seem to bother them. The air smells like salt and dead fish, and the ocean's waves crash against the shoreline in front of you. The sand under your feet is coarse and full of gravel and dirt. There is a path to the City of Beginnings to the north. ]], settle_txt = [[ You wander down the beach until you come to the end of the row of houses already here. You mark out your plot of land with sticks just up from the sand. The house next to yours seems to be built from intersecting blocks, in unusual colors. ]], houses = {}, go = { {"north", function() return world.locations["City"] end}, } } locations.add_location(location)