From 71e94ee161447b84c0eaabf6567f8fa62262cd3e Mon Sep 17 00:00:00 2001 From: Mirrorbot Date: Sat, 27 Dec 2025 17:53:06 -0600 Subject: Inital commit --- doc/html/_i_geometry_creator_8h_source.html | 215 ++++++++++++++++++++++++++++ 1 file changed, 215 insertions(+) create mode 100644 doc/html/_i_geometry_creator_8h_source.html (limited to 'doc/html/_i_geometry_creator_8h_source.html') diff --git a/doc/html/_i_geometry_creator_8h_source.html b/doc/html/_i_geometry_creator_8h_source.html new file mode 100644 index 0000000..c8b59ef --- /dev/null +++ b/doc/html/_i_geometry_creator_8h_source.html @@ -0,0 +1,215 @@ + + + + +Irrlicht 3D Engine: IGeometryCreator.h Source File + + + + + + + + + + + + + + +
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Irrlicht 3D Engine + +
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IGeometryCreator.h
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+Go to the documentation of this file.
00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
+00002 // This file is part of the "Irrlicht Engine".
+00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
+00004 
+00005 #ifndef __I_GEOMETRY_CREATOR_H_INCLUDED__
+00006 #define __I_GEOMETRY_CREATOR_H_INCLUDED__
+00007 
+00008 #include "IReferenceCounted.h"
+00009 #include "IMesh.h"
+00010 #include "IImage.h"
+00011 
+00012 namespace irr
+00013 {
+00014 namespace video
+00015 {
+00016     class IVideoDriver;
+00017     class SMaterial;
+00018 }
+00019 
+00020 namespace scene
+00021 {
+00022 
+00024 
+00025 class IGeometryCreator : public IReferenceCounted
+00026 {
+00027 public:
+00028 
+00030 
+00034     virtual IMesh* createCubeMesh(const core::vector3df& size=core::vector3df(5.f,5.f,5.f)) const =0;
+00035 
+00037 
+00046     virtual IMesh* createHillPlaneMesh(
+00047             const core::dimension2d<f32>& tileSize,
+00048             const core::dimension2d<u32>& tileCount,
+00049             video::SMaterial* material, f32 hillHeight,
+00050             const core::dimension2d<f32>& countHills,
+00051             const core::dimension2d<f32>& textureRepeatCount) const =0;
+00052 
+00054 
+00061     IMesh* createPlaneMesh(
+00062             const core::dimension2d<f32>& tileSize,
+00063             const core::dimension2d<u32>& tileCount=core::dimension2du(1,1),
+00064             video::SMaterial* material=0,
+00065             const core::dimension2df& textureRepeatCount=core::dimension2df(1.f,1.f)) const
+00066     {
+00067         return createHillPlaneMesh(tileSize, tileCount, material, 0.f, core::dimension2df(), textureRepeatCount);
+00068     }
+00069 
+00071 
+00086     virtual IMesh* createTerrainMesh(video::IImage* texture,
+00087             video::IImage* heightmap,
+00088             const core::dimension2d<f32>& stretchSize,
+00089             f32 maxHeight, video::IVideoDriver* driver,
+00090             const core::dimension2d<u32>& defaultVertexBlockSize,
+00091             bool debugBorders=false) const =0;
+00092 
+00094 
+00107     virtual IMesh* createArrowMesh(const u32 tesselationCylinder = 4,
+00108             const u32 tesselationCone = 8, const f32 height = 1.f,
+00109             const f32 cylinderHeight = 0.6f, const f32 widthCylinder = 0.05f,
+00110             const f32 widthCone = 0.3f, const video::SColor colorCylinder = 0xFFFFFFFF,
+00111             const video::SColor colorCone = 0xFFFFFFFF) const =0;
+00112 
+00113 
+00115 
+00121     virtual IMesh* createSphereMesh(f32 radius = 5.f,
+00122             u32 polyCountX = 16, u32 polyCountY = 16) const =0;
+00123 
+00125 
+00134     virtual IMesh* createCylinderMesh(f32 radius, f32 length,
+00135             u32 tesselation,
+00136             const video::SColor& color=video::SColor(0xffffffff),
+00137             bool closeTop=true, f32 oblique=0.f) const =0;
+00138 
+00140 
+00149     virtual IMesh* createConeMesh(f32 radius, f32 length, u32 tesselation,
+00150             const video::SColor& colorTop=video::SColor(0xffffffff),
+00151             const video::SColor& colorBottom=video::SColor(0xffffffff),
+00152             f32 oblique=0.f) const =0;
+00153 
+00155 
+00164     virtual IMesh* createVolumeLightMesh(
+00165             const u32 subdivideU=32, const u32 subdivideV=32,
+00166             const video::SColor footColor = 0xffffffff,
+00167             const video::SColor tailColor = 0xffffffff,
+00168             const f32 lpDistance = 8.f,
+00169             const core::vector3df& lightDim = core::vector3df(1.f,1.2f,1.f)) const =0;
+00170 };
+00171 
+00172 
+00173 } // end namespace scene
+00174 } // end namespace irr
+00175 
+00176 #endif // __I_GEOMETRY_CREATOR_H_INCLUDED__
+00177 
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