From d4d6e247c41c8550779929fec2889f36da8d444e Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Sun, 10 Nov 2019 09:51:14 -0500 Subject: Added binaries --- data/init.lua | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 data/init.lua (limited to 'data/init.lua') diff --git a/data/init.lua b/data/init.lua new file mode 100644 index 0000000..ada3e66 --- /dev/null +++ b/data/init.lua @@ -0,0 +1,20 @@ +print([[ +Welcome to Brok[en]gine! + +This file is located at bin/client/data/init.lua, +it is the first file run after brokengine starts. +Modify it to make your game. + +Before brokengine starts, there's another file +located at bin/client/data/deviceinit.lua, which +is a settings file for the window, and does not +have access to a lot of the functions that +brokengine provides. If your game is crashing +right away, check for errors in that file. + +For more information about the functions +avaliable in brokengine, run `ldoc .`, and look +at index.html in the doc/ folder. +]]) +require("credit") +GAME.crashy() -- cgit v1.2.3-70-g09d2