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authorGarrett D'Amore <garrett@damore.org>2017-11-27 14:21:20 -0800
committerGarrett D'Amore <garrett@damore.org>2017-12-26 15:31:53 -0800
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fixes #2 Websocket transport
This is a rather large changeset -- it fundamentally adds websocket transport, but as part of this changeset we added a generic framework for both HTTP and websocket. We also made some supporting changes to the core, such as changing the way timeouts work for AIOs and adding additional state keeping for AIOs, and adding a common framework for deferred finalization (to avoid certain kinds of circular deadlocks during resource cleanup). We also invented a new initialization framework so that we can avoid wiring in knowledge about them into the master initialization framework. The HTTP framework is not yet complete, but it is good enough for simple static serving and building additional services on top of -- including websocket. We expect both websocket and HTTP support to evolve considerably, and so these are not part of the public API yet. Property support for the websocket transport (in particular address properties) is still missing, as is support for TLS. The websocket transport here is a bit more robust than the original nanomsg implementation, as it supports multiple sockets listening at the same port sharing the same HTTP server instance, discriminating between them based on URI (and possibly the virtual host). Websocket is enabled by default at present, and work to conditionalize HTTP and websocket further (to minimize bloat) is still pending.
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+= websocket transport
+
+This transport provides support for SP over websocket using TCP or TLS.
+When using TCP, it is compatible with the libnanomsg legacy transport.
+It also is compatible with mangos (both TCP and TLS).
+
+TLS support requires the mbedTLS library.
+
+We set the "protocol" such as "pair.sp.nanomsg.org" in the
+Sec-WebSocket-Protocol field -- the client sets to the the server's
+protocol - i.e. the protocol that the server speaks. For example,
+if the the server is a REP, then a REQ client would send "rep.sp.nanomsg.org".
+
+The server sends the same value (it's own), per the WebSocket specs. (Note
+that the client's protocol is never sent, but assumed to be complementary
+to the protocol in the Sec-WebSocket-Protocol field.)
+
+Each SP message is a WebSocket message.
+
+WebSocket is defined in RFC 6455.
+
+== Design
+
+We unfortunately need to implement our own design for this -- the only
+reasonable client library would be libcurl, and there is a dearth of
+suitable server libraries. Since we don't have to support full HTTP, but
+just the initial handshake, this isn't too tragic.
+
+== Multiple Server Sockets
+
+In order to support Multiple Server sockets listening on the same port,
+the application must be long lived. We will set up a listener on the
+configured TCP (or TLS) port, and examine the PATH supplied in the GET.
+This will be used to match against the URL requested, and if the URL
+matches we will create the appropriate pipe.
+
+If no server endpoint at that address can be found, we return an
+HTTP error, and close the socket.