| Commit message (Collapse) | Author | Age |
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Also, we need to nn_close(), because the close can reasonably
race against nn_term(), causing false test failures.
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Hop counts for REQ were busted (bad TTL), and imported the
compat_reqtll test. At the same time, added code to nn_term
to shut down completely, discarding sockets. (Note that some
things, such as globals, may still be left around; that's ok.)
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There are no guarantees about message ordering when multiple
sockets are involved. Adding a delay doesn't fix the lack of
a guarantee, but makes it sufficiently unlikely to be violated
to suit our test purposes.
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The finish routine can race against an asynchronous cancellation,
so we must not clear the data pointer, or we can wind up with a
NULL pointer dereference.
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We noticed a bug in the surveyor handling of the options; this fixes
that. At the same time, we noticed a race condition in the setting
of the error for future calls, a short sleep seems to cure it. This
distinction (ESTATE vs ETIMEDOUT) is pretty annoying, and it would be
better to have a different way to handle it. More work here is
warranted.
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We introduced the compat_msg.c from the old msg.c in the nanomsg
repo. While here, we found that the handling for send() was badly
wrong, by a level of indirection. We simplified the code to so that
nn_send() and nn_recv() are simple wrappers around the nn_sendmsg()
and nn_recvmsg() APIs (as in old nanomsg). This may not be quite as
fast, but it's more likely to be correct and reduces complexity.
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We use codecov.io; this seems to work well.
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To disable check, specify CLANG_FORMAT as off, no, or skip.
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With the new reapers, we've seen some problems caused by the reaper
running after the taskq that they have to wait on (completion tasks
for aios) are destroyed. We need to make sure that we tear down major
subsystems in the correct order.
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This change mirrors the change we made for pipes yesterday,
moving the endpoint cleanup to its own thread, ensuring that
the blocking operations we need to perform during clean up
do not gum up the works in the main system taskq.
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The problem is that reaping these things performs some blocking
operations which can tie up slots in the taskq, preventing other
tasks from running. Ultimately this can lead to a deadlock as
tasks that are blocked wind up waiting for tasks that can't get
scheduled. Blocking tasks really should not run on the system taskq.
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There is still a Windows mystery (and maybe not just Windows) where
nng_close() appears to hang unless some output is performed. More
testing and analysis is needed here -- but the main message exchanges
seem to work fine.
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This passes valgrind 100% clean for both helgrind and deep leak
checks. This represents a complete rethink of how the AIOs work,
and much simpler synchronization; the provider API is a bit simpler
to boot, as a number of failure modes have been simply eliminated.
While here a few other minor bugs were squashed.
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This includes async send and recv, driven from the poller. This will
be requierd to support the underlying UDP and ZeroTier transports in
the future. (ZeroTier is getting done first.)
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block for any AIO completion.
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The queue is bound at initialization time of the task, and we call
entries just tasks, so we don't have to pass around a taskq pointer
across all the calls. Further, nni_task_dispatch is now guaranteed
to succeed.
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We need to remember that protocol stops can run synchronously, and
therefore we need to wait for the aio to complete. Further, we need
to break apart shutting down aio activity from deallocation, as we need
to shut down *all* async activity before deallocating *anything*.
Noticed that we had a pipe race in the surveyor pattern too.
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We have seen some yet another weird situation where we had an orphaned
pipe, which was caused by not completing the callback. If we are going
to run nni_aio_fini, we should still run the callback (albeit with a
return value of NNG_ECANCELED or somesuch) to be sure that we can't
orphan stuff.
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This one is caused by us deallocating the msg queue before we
stop all asynchronous I/O operations; consequently we can wind
up with a thread trying to access a msg queue after it has been
destroyed.
A lesson here is that nni_aio_fini() needs to be treated much like
nni_thr_fini() - you should do this *before* deallocating anything
that callback functions might be referencing.
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This resolves the orphaned pipedesc, which actually could have affected
Windows too. I think maybe we are race free. Lots more testing is
still required, but stress runs seem to be passing now.
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