| Commit message (Collapse) | Author | Age |
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This provides context support for REQ and REP sockets.
More discussion around this is in the issue itself.
Optionally we would like to extend this to the surveyor pattern.
Note that we specifically do not support pollable descriptors
for non-default contexts, and the results of using file descriptors
for polling (NNG_OPT_SENDFD and NNG_OPT_RECVFD) is undefined.
In the future, it might be nice to figure out how to factor in
optional use of a message queue for users who want more buffering,
but we think there is little need for this with cooked mode.
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fixes #302 nng_dialer/listener/pipe_getopt_sockaddr desired
This adds plumbing to pass and check the type of options
all the way through.
NNG_ZT_OPT_ORBIT is type UINT64, but you can use the untyped form to
pass two of them if needed.
No typed access for retrieving strings yet. I think this should allocate
a pointer and copy that out, but that's for later.
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fixes #290 sockaddr improvements
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This causes TCP, TLS, and ZT endpoints to resolve any
wildcards, and even IP addresses, when reporting the listen
URL. The dialer URL is reported unresolved. Test cases
for this are added as well, and nngcat actually reports this
if --verbose is supplied.
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We enabled verbose compiler warnings, and found a lot of issues.
Some of these were even real bugs. As a bonus, we actually save
some initialization steps in the compat layer, and avoid passing
some variables we don't need.
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This introduces enough of the HTTP API to support fully server
applications, including creation of websocket style protocols,
pluggable handlers, and so forth.
We have also introduced scatter/gather I/O (rudimentary) for
aios, and made other enhancements to the AIO framework. The
internals of the AIOs themselves are now fully private, and we
have eliminated the aio->a_addr member, with plans to remove the
pipe and possibly message members as well.
A few other minor issues were found and fixed as well.
The HTTP API includes request, response, and connection objects,
which can be used with both servers and clients. It also defines
the HTTP server and handler objects, which support server applications.
Support for client applications will require a client object to be
exposed, and that should be happening shortly.
None of this is "documented" yet, bug again, we will follow up shortly.
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This eliminates a bunch of redundant URL parsing, using the common
URL logic we already have in place.
While here I fixed a problem with the TLS and WSS test suites that
was failing on older Ubuntu -- apparently older versions of mbedTLS
were unhappy if selecting OPTIONAL verification without a validate
certificate chain.
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This is a rather large changeset -- it fundamentally adds websocket
transport, but as part of this changeset we added a generic framework
for both HTTP and websocket. We also made some supporting changes to
the core, such as changing the way timeouts work for AIOs and adding
additional state keeping for AIOs, and adding a common framework for
deferred finalization (to avoid certain kinds of circular deadlocks
during resource cleanup). We also invented a new initialization framework
so that we can avoid wiring in knowledge about them into the master
initialization framework.
The HTTP framework is not yet complete, but it is good enough for simple
static serving and building additional services on top of -- including
websocket. We expect both websocket and HTTP support to evolve
considerably, and so these are not part of the public API yet.
Property support for the websocket transport (in particular address
properties) is still missing, as is support for TLS.
The websocket transport here is a bit more robust than the original
nanomsg implementation, as it supports multiple sockets listening at
the same port sharing the same HTTP server instance, discriminating
between them based on URI (and possibly the virtual host).
Websocket is enabled by default at present, and work to conditionalize
HTTP and websocket further (to minimize bloat) is still pending.
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fixes #155 POSIX TCP & IPC could avoid a lot of context switches
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There is now a public nng_duration type. We have also updated the
zerotier work to work with the signed int64_t's that the latst ZeroTier
dev branch is using.
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This makes the APIs use string keys, and largely eliminates the use of
integer option IDs altogether. The underlying registration for options
is also now a bit richer, letting protcols and transports declare the
actual options they use, rather than calling down into each entry point
carte blanche and relying on ENOTSUP.
This code may not be as fast as the integers was, but it is more intuitive,
easier to extend, and is not on any hot code paths. (If you're diddling
options on a hot code path you're doing something wrong.)
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If the underlying platform fails (FreeBSD is the only one I'm aware
of that does this!), we use a global lock or condition variable instead.
This means that our lock initializers never ever fail.
Probably we could eliminate most of this for Linux and Darwin, since
on those platforms, mutex and condvar initialization reasonably never
fails. Initial benchmarks show little difference either way -- so we
can revisit (optimize) later.
This removes a lot of otherwise untested code in error cases and so forth,
improving coverage and resilience in the face of allocation failures.
Platforms other than POSIX should follow a similar pattern if they need
this. (VxWorks, I'm thinking of you.) Most sane platforms won't have
an issue here, since normally these initializations do not need to allocate
memory. (Reportedly, even FreeBSD has plans to "fix" this in libthr2.)
While here, some bugs were fixed in initialization & teardown.
The fallback code is properly tested with dedicated test cases.
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Transport-level pipe initialization is now sepearate and explicit.
The POSIX send/recv logic still uses threads under the hood, but
makes use of the AIO framework for send/recv. This is a key stepping
stone towards enabling poll() or similar async I/O approaches.
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This compiles correctly, but doesn't actually deliver events yet.
As part of this, I've made most of the initializables in nng
safe to tear-down if uninitialized (or set to zero e.g. via calloc).
This makes it loads easier to write the teardown on error code, since
I can deinit everything, without worrying about which things have been
initialized and which have not.
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It turns out that I didn't quite understand overlapped I/O. We can and
should always do the GetOverlappedResult(), regardless of how the routine
returns.
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This should eliminate all need for protocols to do their own
thread management tasks.
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In an attempt to simplify the protocol implementation, and hopefully
track down a close related race, we've made it so that most protocols
need not worry about locks, and can access the socket lock if they do
need a lock. They also let the socket manage their workers, for the
most part. (The req protocol is special, since it needs a top level
work distributor, *and* a resender.)
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This also adds checks in the protocols to verify that pipe peers
are of the proper protocol.
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This uncovered a few problems - inproc was not moving the headers
to the body on transmit, and the message chunk allocator had a serious
bug leading to memory corruption. I've also added a message dumper,
which turns out to be incredibly useful during debugging.
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The external API now uses simpler names for various things, notably
we ditch the whole nng_socket_xx prefix. For example, intstead of
nng_socket_create, we just use nng_open(). There are no more nng_socket_xxx
calls.
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code with uncrustify. (Minor adjustments.) No more arguments!
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