| Commit message (Collapse) | Author | Age |
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fixes #698 Need TCP stats
fixes #699 Need IPC stats
fixes #701 Need TLS stats
This commit addresses a problem when negotiating using one of the stream
based negotiation APIs -- a slow or misbehaving peer can prevent well
behaved ones from establishing a connection. The fix is a fairly
significant change in how these transports link up, and it does rely
on the fact that the socket only has a single accept() or connect()
pending at a time (on a given endpoint that is).
While here, we have completely revamped the way transport statistics are
done, offering a standard API for collecting these statistics.
Unfortunately, this completely borks the statistics for inproc. As we
are planning to change the way inproc works soon, in order to provide
more control and work on performance fixes for the message queue, we feel
this is an acceptable trade-off. Furthermore, almost nobody uses inproc
for anything, and even fewer people are making use of the statistics
at this time.
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This introduces new public APIs for obtaining statistics,
and adds some generic stats for dialers, listeners, pipes, and
sockets. Also added are stats for inproc and pairv1 protocol.
The other protocols and transports will have stats added
incrementally as time goes on.
A simple test program, and man pages are provided for this.
Start by looking at nng_stat(5).
Statistics does have some impact, and they can be disabled by
using the advanced NNG_ENABLE_STATS (setting it to OFF, it's
ON by default) if you need to build a minimized configuration.
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fixes #599 nng_dial sync should not return until added to socket
This reintroduces the changes for the above fixes, building upon the
transport modifications that we have made to eliminate the separate
transport pipe start entry point. It also includes slightly reworked
code during start to put a hold on the pipe when it is created, which
we we drop at the end, hopefully fixing a use-after-free.
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This changeset needs work. We are seeing errors described by
This reverts commit d7f7c896c0ede24249ef63b1e45b1878bf4bd473.
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fixes #208 pipe start should occur before connect / accept
fixes #616 Race condition closing between header & body
This refactors the transports to handle their own connection
handshaking before passing the pipe to the socket. This
changes and simplifies the setup. This also fixes a rather
challenging race condition described by #616.
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fixes #170 Make more use of reaper
This is a complete restructure/rethink of how child objects interact
with the socket. (This also backs out #576 as it turns out not to be
needed.) While 568 says reader/writer lock, for now we have settled
for a single writer lock. Its likely that this is sufficient.
Essentially we use the single socket lock to guard lists of the socket
children. We also use deferred deletion in the idhash to facilitate
teardown, which means endpoint closes are no longer synchronous.
We use the reaper to clean up objects when the reference count drops
to zero. We make a special exception for pipes, since they really
are not reference counted by their parents, and they are leaf objects
anyway.
We believe this addresses the main outstanding race conditions in
a much more correct and holistic way.
Note that endpoint shutdown is a little tricky, as it makes use of
atomic flags to guard against double entry, and against recursive
lock entry. This is something that would be nice to make a bit more
obvious, but what we have is safe, and the complexity is at least
confined to one place.
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This uses id lookups for pipe listener and dialer during pipe getopt,
while still retaining the pointer fields for use during tear down.
More changes coming.
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fixes #573 atomic flags could help
This introduces a new atomic flag, and reduces some of the global
locking. The lock refactoring work is not yet complete, but this is
a positive step forward, and should help with certain things.
While here we also fixed a compile warning due to incorrect types.
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This separates the plumbing for endpoints into distinct
dialer and listeners. Some of the transports could benefit
from further separation, but we've done some rather larger
separation e.g. for the websocket transport.
IPC would be a good one to update later, when we start looking
at exposing a more natural underlying API.
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fixes #538 setopt should have an explicit chkopt routine
fixes #537 Internal TCP API needs better name separation
fixes #524 Option types should be "typed"
This is a rework of the option management code, to make it both clearer
and to prepare for further work to break up endpoints. This reduces
a certain amount of dead or redundant code, and actually saves cycles
when setting options, as some loops were not terminated that should have
been.
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This changes the signature of nng_pipe_notify(), and the associated
events. The documentation is updated to reflect this.
We have also broken the lock up so that we don't hold the master
socket lock for some of these things, which may have beneficial
impact on performance.
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fixes #429 async websocket reap leads to crash
This tightens up the code for shutdown, ensuring that transport
callbacks are completely stopped before advancing to the next step
of teardown of transport pipes or endpoints.
It also fixes a problem where task_wait would sometimes get "stuck"
as tasks transitioned between asynch and synchronous completions.
Finally, it saves a few cycles by only calling a cancellation callback
once during cancellation of an aio.
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* fixes #419 want to nni_aio_stop without blocking
This actually introduces an nni_aio_close() API that causes
nni_aio_begin to return NNG_ECLOSED, while scheduling a callback
on the AIO to do an NNG_ECLOSED as well. This should be called
in non-blocking close() contexts instead of nni_aio_stop(), and
the cases where we call nni_aio_fini() multiple times are updated
updated to add nni_aio_stop() calls on all "interlinked" aios before
finalizing them.
Furthermore, we call nni_aio_close() as soon as practical in the
close path. This closes an annoying race condition where the
callback from a lower subsystem could wind up rescheduling an
operation that we wanted to abort.
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This adds a new pipe event notification API (callbacks called
on either pipe add or remove), including both tests and docs.
Also supporting APIs to get the socket or endpoint associated
with a pipe are included (tested and documented as well.)
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We already closed the pipe before putting it on the reaplist,
so don't do it again.
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fixes #302 nng_dialer/listener/pipe_getopt_sockaddr desired
This adds plumbing to pass and check the type of options
all the way through.
NNG_ZT_OPT_ORBIT is type UINT64, but you can use the untyped form to
pass two of them if needed.
No typed access for retrieving strings yet. I think this should allocate
a pointer and copy that out, but that's for later.
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This introduces enough of the HTTP API to support fully server
applications, including creation of websocket style protocols,
pluggable handlers, and so forth.
We have also introduced scatter/gather I/O (rudimentary) for
aios, and made other enhancements to the AIO framework. The
internals of the AIOs themselves are now fully private, and we
have eliminated the aio->a_addr member, with plans to remove the
pipe and possibly message members as well.
A few other minor issues were found and fixed as well.
The HTTP API includes request, response, and connection objects,
which can be used with both servers and clients. It also defines
the HTTP server and handler objects, which support server applications.
Support for client applications will require a client object to be
exposed, and that should be happening shortly.
None of this is "documented" yet, bug again, we will follow up shortly.
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This eliminates a bunch of redundant URL parsing, using the common
URL logic we already have in place.
While here I fixed a problem with the TLS and WSS test suites that
was failing on older Ubuntu -- apparently older versions of mbedTLS
were unhappy if selecting OPTIONAL verification without a validate
certificate chain.
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This makes the APIs use string keys, and largely eliminates the use of
integer option IDs altogether. The underlying registration for options
is also now a bit richer, letting protcols and transports declare the
actual options they use, rather than calling down into each entry point
carte blanche and relying on ENOTSUP.
This code may not be as fast as the integers was, but it is more intuitive,
easier to extend, and is not on any hot code paths. (If you're diddling
options on a hot code path you're doing something wrong.)
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This fleshes most of the pipe API out, making it available to end user
code. It also adds a URL option that is independent of the address
options (which would be sockaddrs.)
Also, we are now setting the pipe for req/rep. The other protocols need
to have the same logic added to set the receive pipe on the message. (Pair
is already done.)
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We allocate AIO structures dynamically, so that we can use them
abstractly in more places without inlining them. This will be used
for the ZeroTier transport to allow us to create operations consisting
of just the AIO. Furthermore, we provide accessors for some of the
aio members, in the hopes that we will be able to wrap these for
"safe" version of the AIO capability to export to applications, and
to protocol and transport implementors.
While here we cleaned up the protocol details to use consistently
shorter names (no nni_ prefix for static symbols needed), and we
also fixed a bug in the surveyor code.
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We intend to use this with transports where dynamic "port numbers"
might be 32-bits. This would allow us to formulate a 64-bit number
representing a conversation, and be able to find that conversation
by the 64-bit value.
Note that the hashed values are probably not perfectly optimal, as
only the low order bits are particularly significant in the hash.
We might want to consider XOR'ing in the upper bits to address that.
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This supports creating listeners and dialers, managing options
on them (though only a few options are supported at present),
starting them and closing them, all independently.
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If the underlying platform fails (FreeBSD is the only one I'm aware
of that does this!), we use a global lock or condition variable instead.
This means that our lock initializers never ever fail.
Probably we could eliminate most of this for Linux and Darwin, since
on those platforms, mutex and condvar initialization reasonably never
fails. Initial benchmarks show little difference either way -- so we
can revisit (optimize) later.
This removes a lot of otherwise untested code in error cases and so forth,
improving coverage and resilience in the face of allocation failures.
Platforms other than POSIX should follow a similar pattern if they need
this. (VxWorks, I'm thinking of you.) Most sane platforms won't have
an issue here, since normally these initializations do not need to allocate
memory. (Reportedly, even FreeBSD has plans to "fix" this in libthr2.)
While here, some bugs were fixed in initialization & teardown.
The fallback code is properly tested with dedicated test cases.
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fixes #66 Make pipe and endpoint structures private
This changes a number of things, refactoring endpoints and supporting
code to keep their internals private, and making endpoint close
synchronous. This will allow us to add a consumer facing API for
nng_ep_close(), as well as property APIs, etc.
While here a bunch of convoluted and dead code was cleaned up.
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The problem is that reaping these things performs some blocking
operations which can tie up slots in the taskq, preventing other
tasks from running. Ultimately this can lead to a deadlock as
tasks that are blocked wind up waiting for tasks that can't get
scheduled. Blocking tasks really should not run on the system taskq.
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The queue is bound at initialization time of the task, and we call
entries just tasks, so we don't have to pass around a taskq pointer
across all the calls. Further, nni_task_dispatch is now guaranteed
to succeed.
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We need to remember that protocol stops can run synchronously, and
therefore we need to wait for the aio to complete. Further, we need
to break apart shutting down aio activity from deallocation, as we need
to shut down *all* async activity before deallocating *anything*.
Noticed that we had a pipe race in the surveyor pattern too.
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This cleans up the pipe creation logic greatly, and eliminates
a nasty potential deadlock (lock-order incorrect.) It also
adds a corret binary exponential and randomized backoff on both
accept and connect.
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