| Commit message (Collapse) | Author | Age |
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* fixes #1456 bad access in OSX thread on nn
* Fix broken aio in darwin cloud.
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This is a sweeping cleanup of the transport logic around options,
and also harmonizes the names used when setting or getting options.
Additionally, legacy methods are now moved into a separate file and
can be elided via CMake or a preprocessor define.
Fundamentally, the ability to set to transport options via the socket
is deprecated; there are numerous problems with this and my earlier
approaches to deal with this have been somewhat misguided. Further
these approaches will not work with future protocol work that is
planned (were some options need to be negotiated with peers at the
time of connection establishment.)
Documentation has been updated to reflect this. The test suites still
make rather broad use of the older APIs, and will be converted later.
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Co-authored-by: Jaylin <oblivionangel@sina.com>
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This should reduce the amount of copying, and the overall size
used by pipes and other objects quite a bit. (On my system, the
sizeof nni_pipe shrank by 400 bytes, for example.)
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fixes #1288 id allocation can overallocate
fixes #1126 consider removing lock from idhash
This substantially refactors the id hash code, giving a cleaner API,
and eliminating a extra locking as well as some wasteful allocations.
The ZeroTier code has it's own copy, that is 64-bit friendly, as the
rest of the consumers need only a simpler 32-bit API.
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fixes #1103 respondent could inline backtrace
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fixes #1063 Include sanitizer runs in CI
fixes #1068 Wssfile test sometimes fails with wrong error code
While here, addressed a number of clang-tidy items, and some light
cleanup of code we were already in.
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This removes the default 1MB limit on maximum receive sizes.
Applications intended for deployment in insecure or hostile
environments should choose a sensible default for NNG_OPT_RECVMAXSZ.
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This also eliminates the enforcement of NNG_OPT_RECVMAXSZ for inproc,
which never really made much sense. This helps inproc go faster.
While here, also clean up the entry point for protocols to support
a drain option, since we don't use that anywhere.
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fixes #698 Need TCP stats
fixes #699 Need IPC stats
fixes #701 Need TLS stats
This commit addresses a problem when negotiating using one of the stream
based negotiation APIs -- a slow or misbehaving peer can prevent well
behaved ones from establishing a connection. The fix is a fairly
significant change in how these transports link up, and it does rely
on the fact that the socket only has a single accept() or connect()
pending at a time (on a given endpoint that is).
While here, we have completely revamped the way transport statistics are
done, offering a standard API for collecting these statistics.
Unfortunately, this completely borks the statistics for inproc. As we
are planning to change the way inproc works soon, in order to provide
more control and work on performance fixes for the message queue, we feel
this is an acceptable trade-off. Furthermore, almost nobody uses inproc
for anything, and even fewer people are making use of the statistics
at this time.
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This introduces new public APIs for obtaining statistics,
and adds some generic stats for dialers, listeners, pipes, and
sockets. Also added are stats for inproc and pairv1 protocol.
The other protocols and transports will have stats added
incrementally as time goes on.
A simple test program, and man pages are provided for this.
Start by looking at nng_stat(5).
Statistics does have some impact, and they can be disabled by
using the advanced NNG_ENABLE_STATS (setting it to OFF, it's
ON by default) if you need to build a minimized configuration.
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Actually the problem was in socket core, in particular in the
shutdown code. The socket shutdown is supposed to ensure that
no pipes were present on the socket, so that protocols need not
concern themselves with this. The code unfortunately was busted,
due to an ordering problem compounded by a race condition. This
fixes that, and changes the REQ protocol to avoid the blocking
condition altogether, and sprinkles a few assertions to validate
these rules are being adhered to.
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fixes #599 nng_dial sync should not return until added to socket
This reintroduces the changes for the above fixes, building upon the
transport modifications that we have made to eliminate the separate
transport pipe start entry point. It also includes slightly reworked
code during start to put a hold on the pipe when it is created, which
we we drop at the end, hopefully fixing a use-after-free.
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This changeset needs work. We are seeing errors described by
This reverts commit d7f7c896c0ede24249ef63b1e45b1878bf4bd473.
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fixes #208 pipe start should occur before connect / accept
fixes #616 Race condition closing between header & body
This refactors the transports to handle their own connection
handshaking before passing the pipe to the socket. This
changes and simplifies the setup. This also fixes a rather
challenging race condition described by #616.
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fixes #170 Make more use of reaper
This is a complete restructure/rethink of how child objects interact
with the socket. (This also backs out #576 as it turns out not to be
needed.) While 568 says reader/writer lock, for now we have settled
for a single writer lock. Its likely that this is sufficient.
Essentially we use the single socket lock to guard lists of the socket
children. We also use deferred deletion in the idhash to facilitate
teardown, which means endpoint closes are no longer synchronous.
We use the reaper to clean up objects when the reference count drops
to zero. We make a special exception for pipes, since they really
are not reference counted by their parents, and they are leaf objects
anyway.
We believe this addresses the main outstanding race conditions in
a much more correct and holistic way.
Note that endpoint shutdown is a little tricky, as it makes use of
atomic flags to guard against double entry, and against recursive
lock entry. This is something that would be nice to make a bit more
obvious, but what we have is safe, and the complexity is at least
confined to one place.
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fixes #573 atomic flags could help
This introduces a new atomic flag, and reduces some of the global
locking. The lock refactoring work is not yet complete, but this is
a positive step forward, and should help with certain things.
While here we also fixed a compile warning due to incorrect types.
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fixes #565 Option getting should validate sizes more aggressively
fixes #563 Reconnect timeouts should be settable on dialers
fixes #562 pipe test is fragile
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This separates the plumbing for endpoints into distinct
dialer and listeners. Some of the transports could benefit
from further separation, but we've done some rather larger
separation e.g. for the websocket transport.
IPC would be a good one to update later, when we start looking
at exposing a more natural underlying API.
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fixes #538 setopt should have an explicit chkopt routine
fixes #537 Internal TCP API needs better name separation
fixes #524 Option types should be "typed"
This is a rework of the option management code, to make it both clearer
and to prepare for further work to break up endpoints. This reduces
a certain amount of dead or redundant code, and actually saves cycles
when setting options, as some loops were not terminated that should have
been.
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fixes #468 TCP nodelay and keepalive should start usable
fixes #467 NN_RCVMAXSZ option does not work (compat)
fixes #465 Support NN_OPT_TCPNODELAY (compat)
This is a rather larger change set than I'd like, but when adding
support for legacy TCP keepalive, I found a number if issues using
the legacy TCP test (which we are introducing with this commit.)
This fixes the concerns that are relevant and addressible.
We have elected not to try to support to local address binding at this
time, and the IPv6 test case in the old code was wrong, so changes
relevant to that are commented out.
I've also updated the nng_compat manual page to reflect additional
caveats that folks should be aware of, including the previously
undocumented caveat around the NN_SNDBUF and NN_RCVBUF options.
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This changes the signature of nng_pipe_notify(), and the associated
events. The documentation is updated to reflect this.
We have also broken the lock up so that we don't hold the master
socket lock for some of these things, which may have beneficial
impact on performance.
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* fixes #419 want to nni_aio_stop without blocking
This actually introduces an nni_aio_close() API that causes
nni_aio_begin to return NNG_ECLOSED, while scheduling a callback
on the AIO to do an NNG_ECLOSED as well. This should be called
in non-blocking close() contexts instead of nni_aio_stop(), and
the cases where we call nni_aio_fini() multiple times are updated
updated to add nni_aio_stop() calls on all "interlinked" aios before
finalizing them.
Furthermore, we call nni_aio_close() as soon as practical in the
close path. This closes an annoying race condition where the
callback from a lower subsystem could wind up rescheduling an
operation that we wanted to abort.
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This adds a new pipe event notification API (callbacks called
on either pipe add or remove), including both tests and docs.
Also supporting APIs to get the socket or endpoint associated
with a pipe are included (tested and documented as well.)
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This includes the test from legacy libnanomsg and a man page.
We have refactored the message queue notification system so
that it uses nni_pollable, leading we hope to a more consistent
system, and reducing the code size and complexity.
We also fixed the size of the NN_RCVFD and NN_SNDFD so that they
are a SOCKET on Windows systems, rather than an integer. This
addresses 64-bit compilation problems.
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Ultimately, this just removes the support for lingering altogether.
Based on prior experience, lingering has always been unreliable, and
was removed in legacy libnanomsg ages ago.
The problem is that operating system support for lingering is very
inconsistent at best, and for some transports the very concept is somewhat
meaningless.
Making things worse, we were never able to adequately capture an exit()
event from another thread -- so lingering was always a false promise.
Applications that need to be sure that messages are delivered should
either include an ack in their protocol, use req/rep (which has an ack),
or inject a suitable delay of their own.
For things going over local networks, an extra delay of 100 msec should
be sufficient *most of the time*.
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This provides context support for REQ and REP sockets.
More discussion around this is in the issue itself.
Optionally we would like to extend this to the surveyor pattern.
Note that we specifically do not support pollable descriptors
for non-default contexts, and the results of using file descriptors
for polling (NNG_OPT_SENDFD and NNG_OPT_RECVFD) is undefined.
In the future, it might be nice to figure out how to factor in
optional use of a message queue for users who want more buffering,
but we think there is little need for this with cooked mode.
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This makes the raw mode something that is immutable, determined
at socket construction. This is an enabling change for the
separate context support coming soon.
As a result, this is an API breaking change for users of the raw
mode option (NNG_OPT_RAW). There aren't many of them out there.
Cooked mode is entirely unaffected.
There are changes to tests and documentation included.
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fixes #302 nng_dialer/listener/pipe_getopt_sockaddr desired
This adds plumbing to pass and check the type of options
all the way through.
NNG_ZT_OPT_ORBIT is type UINT64, but you can use the untyped form to
pass two of them if needed.
No typed access for retrieving strings yet. I think this should allocate
a pointer and copy that out, but that's for later.
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While here we documented that certain options are not supported in the
compatibility layer.
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This introduces enough of the HTTP API to support fully server
applications, including creation of websocket style protocols,
pluggable handlers, and so forth.
We have also introduced scatter/gather I/O (rudimentary) for
aios, and made other enhancements to the AIO framework. The
internals of the AIOs themselves are now fully private, and we
have eliminated the aio->a_addr member, with plans to remove the
pipe and possibly message members as well.
A few other minor issues were found and fixed as well.
The HTTP API includes request, response, and connection objects,
which can be used with both servers and clients. It also defines
the HTTP server and handler objects, which support server applications.
Support for client applications will require a client object to be
exposed, and that should be happening shortly.
None of this is "documented" yet, bug again, we will follow up shortly.
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This is a rather large changeset -- it fundamentally adds websocket
transport, but as part of this changeset we added a generic framework
for both HTTP and websocket. We also made some supporting changes to
the core, such as changing the way timeouts work for AIOs and adding
additional state keeping for AIOs, and adding a common framework for
deferred finalization (to avoid certain kinds of circular deadlocks
during resource cleanup). We also invented a new initialization framework
so that we can avoid wiring in knowledge about them into the master
initialization framework.
The HTTP framework is not yet complete, but it is good enough for simple
static serving and building additional services on top of -- including
websocket. We expect both websocket and HTTP support to evolve
considerably, and so these are not part of the public API yet.
Property support for the websocket transport (in particular address
properties) is still missing, as is support for TLS.
The websocket transport here is a bit more robust than the original
nanomsg implementation, as it supports multiple sockets listening at
the same port sharing the same HTTP server instance, discriminating
between them based on URI (and possibly the virtual host).
Websocket is enabled by default at present, and work to conditionalize
HTTP and websocket further (to minimize bloat) is still pending.
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This makes all the protocols and transports optional. All
of them except ZeroTier are enabled by default, but you can
now disable them (remove from the build) with cmake options.
The test suite is modified so that tests still run as much
as they can, but skip over things caused by missing functionality
from the library (due to configuration).
Further, the constant definitions and prototypes for functions
that are specific to transports or protocols are moved into
appropriate headers, which should be included directly by
applications wishing to use these.
We have also added and improved documentation -- all of the
transports are documented, and several more man pages for
protocols have been added. (Req/Rep and Surveyor are still
missing.)
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