| Commit message (Collapse) | Author | Age |
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This eliminates all the old #define's or enum values, making all
option IDs now totally dynamic, and providing well-known string
values for well-behaved applications.
We have added tests of some of these options, including lookups, and
so forth. We have also fixed a few problems; including at least
one crasher bug when the timeouts on reconnect were zero.
Protocol specific options are now handled in the protocol. We will
be moving the initialization for a few of those well known entities
to the protocol startup code, following the PAIRv1 pattern, later.
Applications must therefore not depend on the value of the integer IDs,
at least until the application has opened a socket of the appropriate
type.
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This eliminates tests for code that we cannot reach, because the
upper layer endpoint code already ensures that we don't get called
if we are closing, that the mode is correct, and that only one
outstanding endpoint operation is in progress on any given endpoint.
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This permits option numbers to be allocated based on string name.
Eventually all the option values will be replaced with option
names. This will facilitate transports (ZeroTier) that may need
further options.
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We intend to use this with transports where dynamic "port numbers"
might be 32-bits. This would allow us to formulate a 64-bit number
representing a conversation, and be able to find that conversation
by the 64-bit value.
Note that the hashed values are probably not perfectly optimal, as
only the low order bits are particularly significant in the hash.
We might want to consider XOR'ing in the upper bits to address that.
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This moves the DNS related functionality into common code, and also
removes all the URL parsing stuff out of the platform specific code
and into the transports. Now the transports just take sockaddr's on
initialization. (We may want to move this until later.)
We also add UDP resolution as another separate API.
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We only compile files that are appropriate for the platform. (We
still have guards in place, to allow for a future single .C file
to be built from all the sources.) We also remove the subsystem defines;
if a new platform needs to deviate from POSIX in ways beyond what we
intended here, then that platform should just copy those parts into
a new platform directory, rather than cross including portions from
POSIX.
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This supports creating listeners and dialers, managing options
on them (though only a few options are supported at present),
starting them and closing them, all independently.
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This also includes tests for some of the edge cases surrounding
pluggable transports, such as version mismatch, duplication registration,
and failure to initialize.
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If the underlying platform fails (FreeBSD is the only one I'm aware
of that does this!), we use a global lock or condition variable instead.
This means that our lock initializers never ever fail.
Probably we could eliminate most of this for Linux and Darwin, since
on those platforms, mutex and condvar initialization reasonably never
fails. Initial benchmarks show little difference either way -- so we
can revisit (optimize) later.
This removes a lot of otherwise untested code in error cases and so forth,
improving coverage and resilience in the face of allocation failures.
Platforms other than POSIX should follow a similar pattern if they need
this. (VxWorks, I'm thinking of you.) Most sane platforms won't have
an issue here, since normally these initializations do not need to allocate
memory. (Reportedly, even FreeBSD has plans to "fix" this in libthr2.)
While here, some bugs were fixed in initialization & teardown.
The fallback code is properly tested with dedicated test cases.
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We enable a few flags, but now the details of the socket internals
are completely private to the socket.
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Also enables creating endpoints that are idle (first part of
endpoint options API) and shutting down endpoints.
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fixes #66 Make pipe and endpoint structures private
This changes a number of things, refactoring endpoints and supporting
code to keep their internals private, and making endpoint close
synchronous. This will allow us to add a consumer facing API for
nng_ep_close(), as well as property APIs, etc.
While here a bunch of convoluted and dead code was cleaned up.
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This fixes one major problem, which was that if nni_fini() was called
once on Windows, it would not be further possible to call nni_init().
While here fixed a few compilation issues.
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We never set the fd->sn_init member, causing new fds to be allocated
on each request for a new pollfd, and causing old ones to leak, and
worse may be even to not get notified. While here, we arrange for
a bit richer testing against the various options.
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This makes the operations that work on headers start with
nni_msg_header or nng_msg_header. It also renames _trunc to
_chop (same strlen as _trim), and renames prepend to insert.
We add a shorthand for clearing message content, and make
better use of the endian safe 32-bit accessors too.
This also fixes a bug in inserting large headers into messages.
A test suite for message handling is included.
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The PAIR_V1 protocol supports both raw and cooked modes, and has loop
prevention included. It also has a polyamorous mode, wherein it allows
multiple connections to be established. In polyamorous mode (set by
an option), the sender requests a paritcular pipe by setting it on the
message.
We default to PAIR_V1 now.
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A little benchmarking showed that we were encountering far too many
wakeups, leading to severe performance degradation; we had a bunch
of threads all sleeping on the same condition variable (taskqs)
and this woke them all up, resulting in heavy mutex contention.
Since we only need one of the threads to wake, and we don't care which
one, let's just wake only one. This reduced RTT latency from about
240 us down to about 30 s. (1/8 of the former cost.)
There's still a bunch of tuning to do; performance remains worse than
we would like.
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fixes #23 Restore the old idhash logic for sockets
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fixes #38 Make protocols "pluggable", or at least optional
This is a breaking change, as we've done away with the central
registered list of protocols, and instead demand the user call
nng_xxx_open() where xxx is a protocol name. (We did keep a
table around in the compat framework though.)
There is a nice way for protocols to plug in via
an nni_proto_open(), where they can use a generic constructor
that they use to build a protocol specific constructor (passing
their ops vector in.)
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We automatically register inproc, TCP, and IPC. We can add more now
by just calling nni_tran_register(). (There is no unregister support.)
This requires transports to have access to the AIO framework (so that needs
to be something we consider), and a few nni_sock calls to get socket options.
Going forward we should version the ops vectors, and move to pushing down
transport options from the framework via setopt calls -- there is no reason
really that transports need to know all these.
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Hop counts for REQ were busted (bad TTL), and imported the
compat_reqtll test. At the same time, added code to nn_term
to shut down completely, discarding sockets. (Note that some
things, such as globals, may still be left around; that's ok.)
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The finish routine can race against an asynchronous cancellation,
so we must not clear the data pointer, or we can wind up with a
NULL pointer dereference.
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With the new reapers, we've seen some problems caused by the reaper
running after the taskq that they have to wait on (completion tasks
for aios) are destroyed. We need to make sure that we tear down major
subsystems in the correct order.
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This change mirrors the change we made for pipes yesterday,
moving the endpoint cleanup to its own thread, ensuring that
the blocking operations we need to perform during clean up
do not gum up the works in the main system taskq.
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The problem is that reaping these things performs some blocking
operations which can tie up slots in the taskq, preventing other
tasks from running. Ultimately this can lead to a deadlock as
tasks that are blocked wind up waiting for tasks that can't get
scheduled. Blocking tasks really should not run on the system taskq.
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This passes valgrind 100% clean for both helgrind and deep leak
checks. This represents a complete rethink of how the AIOs work,
and much simpler synchronization; the provider API is a bit simpler
to boot, as a number of failure modes have been simply eliminated.
While here a few other minor bugs were squashed.
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This includes async send and recv, driven from the poller. This will
be requierd to support the underlying UDP and ZeroTier transports in
the future. (ZeroTier is getting done first.)
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block for any AIO completion.
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The queue is bound at initialization time of the task, and we call
entries just tasks, so we don't have to pass around a taskq pointer
across all the calls. Further, nni_task_dispatch is now guaranteed
to succeed.
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We need to remember that protocol stops can run synchronously, and
therefore we need to wait for the aio to complete. Further, we need
to break apart shutting down aio activity from deallocation, as we need
to shut down *all* async activity before deallocating *anything*.
Noticed that we had a pipe race in the surveyor pattern too.
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We have seen some yet another weird situation where we had an orphaned
pipe, which was caused by not completing the callback. If we are going
to run nni_aio_fini, we should still run the callback (albeit with a
return value of NNG_ECANCELED or somesuch) to be sure that we can't
orphan stuff.
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Apparently there are circumstances when a pipedesc may get orphaned form the
pollq. This triggers an assertion failure when it occurs. I am still
trying to understand how this can occur. Stay tuned.
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