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path: root/src/platform/posix/posix_thread.c
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* Initial start of compat layer with bind, connect, etc. Untested.Garrett D'Amore2017-01-22
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* Fix synchronization problem in msgqueue with multiple consumers.Garrett D'Amore2017-01-19
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* Start of event framework.Garrett D'Amore2017-01-16
| | | | | | | | | | This compiles correctly, but doesn't actually deliver events yet. As part of this, I've made most of the initializables in nng safe to tear-down if uninitialized (or set to zero e.g. via calloc). This makes it loads easier to write the teardown on error code, since I can deinit everything, without worrying about which things have been initialized and which have not.
* Compile static *and* shared libraries.Garrett D'Amore2017-01-15
| | | | | Test code needs to use the static libraries so that they can get access to the entire set of symbols, including private ones that are not exported.
* Windows TCP now working.Garrett D'Amore2017-01-14
| | | | | | | There are lots of changes here, mostly stuff we did in support of Windows TCP. However, there are some bugs that were fixed, and we added some new error codes, and generalized the handling of some failures during accept. Windows IPC (NamedPipes) is still missing.
* Many fixes for Windows. It compiles, and some tests work.Garrett D'Amore2017-01-13
| | | | | | Windows is getting there. Needs a couple of more more hours to enable everything, especially IPC, and most of the work at this point is probably some combination of debug and tweaking things like error handling.
* Block SIGPIPE. Ewww...Garrett D'Amore2017-01-12
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* New ISAAC pRNG. This replaces other local hacks for random data.Garrett D'Amore2017-01-08
| | | | | | Platforms must seed the pRNGs by offering an nni_plat_seed_prng() routine. Implementations for POSIX using various options (including the /dev/urandom device) are supplied.
* Change a bunch of copyrights to 2017 for work done since the 1st.Garrett D'Amore2017-01-05
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* Fix close related races (POSIX close is a PITA).Garrett D'Amore2017-01-04
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* Stack related fixes for valgrind platform test.Garrett D'Amore2017-01-01
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* Final purge of old threading & synch stuff.Garrett D'Amore2017-01-01
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* Pipe simplifications for thread management.Garrett D'Amore2017-01-01
| | | | | | | This may also address a race in closing down pipes. Now pipes are always registered with the socket. They also always have both a sender and receiver thread. If the protocol doesn't need one or the other, the stock thread just exits early.
* New thread infrastructure -- not used anywhere yet, but tested.Garrett D'Amore2017-01-01
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* Substantial fixes for listen & dialers.Garrett D'Amore2016-12-25
| | | | | | | | | | At this point listening and dialing operations appear to function properly. As part of this I had to break the close logic up since otherwise we had a loop trying to reap a thread from itself. So there is now a separate reaper thread for pipes per-socket. I also changed lists to be a bit more rigid, and allocations now zero memory initially. (We had bugs due to uninitialized memory, and rather than hunt them all down, lets just init them to sane zero values.)
* Mix the PID into our random number seed.Garrett D'Amore2016-12-25
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* Try to satisfy uncrustify version differences. Make test use verbose by ↵Garrett D'Amore2016-12-23
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* Uncrustify fixes.Garrett D'Amore2016-12-23
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* Endpoint dialer implemented.Garrett D'Amore2016-12-22
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* Inline locks (fewer allocs), simpler absolute times for wakeups. nn_sock_recv.Garrett D'Amore2016-12-22
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* Synchronization enhancements - inproc & msgqueue. Absolute waits...Garrett D'Amore2016-12-22
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* Start of work to inline mutexes and condition variables.Garrett D'Amore2016-12-22
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* Use C99 structure initializers FTW. Various other changes.Garrett D'Amore2016-12-22
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* Uncrustify configuration, and shorter copyright banners, plus reformatGarrett D'Amore2016-12-21
| | | | code with uncrustify. (Minor adjustments.) No more arguments!
* More robust platform definition support.Garrett D'Amore2016-12-14
The idea is that someday it will be possible to just concatenate the entire set of source files into a single giant source file, for systems that want to work this way. As a result, the build system now compiles every file, although some of them will not have any definitions.