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path: root/src/platform/windows/win_udp.c
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* fixes #228 aio iov should have larger limits (dynamically allocated)Garrett D'Amore2018-02-05
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* fixes #173 Define public HTTP server APIGarrett D'Amore2018-02-01
| | | | | | | | | | | | | | | | | | | | | | | This introduces enough of the HTTP API to support fully server applications, including creation of websocket style protocols, pluggable handlers, and so forth. We have also introduced scatter/gather I/O (rudimentary) for aios, and made other enhancements to the AIO framework. The internals of the AIOs themselves are now fully private, and we have eliminated the aio->a_addr member, with plans to remove the pipe and possibly message members as well. A few other minor issues were found and fixed as well. The HTTP API includes request, response, and connection objects, which can be used with both servers and clients. It also defines the HTTP server and handler objects, which support server applications. Support for client applications will require a client object to be exposed, and that should be happening shortly. None of this is "documented" yet, bug again, we will follow up shortly.
* Windows UDP support.Garrett D'Amore2017-09-29
This implements the basic UDP functionality for Windows (required for ZeroTier for example). We have also introduced a UDP test suite to validate that this actually works. While here a few Windows compilation warnings / nits were fixed.