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* Implemented asynchronous (fully) accept.Garrett D'Amore2017-07-14
| | | | | | This logic leaves a race condition in the dial side, which will be fixed with a subsequent change to convert that to fully asynchronous as well.
* Remove stale partial printf line causing syntax error.Garrett D'Amore2017-07-13
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* Windows implmentation of TCP is "working now".Garrett D'Amore2017-07-13
| | | | | | This is only lightly tested, and I expect that there remain some race conditions. Endpoint logic in particular needs work.
* Attempts to minimize races, remove unused nni_sock_mtx function.Garrett D'Amore2017-07-12
| | | | | | We still have endpoint related races apparently; we need to examine the possibility of handling endpoints much like we do pipes, which seem to be race free.
* Fix likely close race in Windows ICP/IOCP code.Garrett D'Amore2017-07-12
| | | | | We are still seeing likely errors with pipes outliving their associated endpoints, so work is still needed here.
* Windows IPC working, mostly.Garrett D'Amore2017-07-11
| | | | | | | | | | | | | The IOCP code has been refactored to improve reuse, and hopefully will be easier to use with TCP now. Windows IPC using Named Pipes is mostly working -- mostly because there is a gnarly close-race. It seems that we need to take some more care to ensure that the pipe is not released while requests may be outstanding -- so some deeper synchronization between the IOCP callback logic and the win_event code is needed. In short, we need to add a condvar to the event, and notice when we have submitted work for async completion, and make sure we flag the event "idle" after either completion or cancellation of the event.
* Give up on uncrustify; switch to clang-format.Garrett D'Amore2017-07-10
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* Windows IPC progress. Not working yet, but should be close.Garrett D'Amore2017-07-10
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* SRWLocks FTW!Garrett D'Amore2017-07-07
| | | | | | | | | Modern Windows (Vista and later) have light weight Slim Read/Write locks which only occupy 64 bits, and don't require any memory allocation to create. While here clean up a few more unreferenced variables found with the Microsoft compilers.
* Start of progress on Windows. Name resolution and IOCP work begins.Garrett D'Amore2017-07-07
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* Event notification via pollable FDs verified working.Garrett D'Amore2017-01-22
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* Whoops, forgot to add the pipe implementations to git!!Garrett D'Amore2017-01-21
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* Initial swag at notification pipes (not used yet).Garrett D'Amore2017-01-21
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* Fix TCP hostname wildcards on Windows. Sort of.Garrett D'Amore2017-01-18
| | | | | | | | | I seem to be having a very difficult time getting dual-stack sockets to function properly on Windows. I've sort of abandoned it for now. I need to think about how to solve this -- it's not clear to me right now whether dual stack sockets are the right answer or not. People do expect these to work, but a tcp6:// url might be more elegant.
* Address segfault in TCP, and fix wild card handling.Garrett D'Amore2017-01-18
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* Windows clock fixes.Garrett D'Amore2017-01-16
| | | | | | | | | | | | Sleep() on Win32 rounds *down*, leading to truncated timeouts. What we do is change our sleep routing to start incrementally sleeping by 1ms until the tick count is reached. This ensures we don't wake early. This problem affects condition variables too, which means that some timeouts may occur up to one clock tick early (15ish ms). This should not be a problem for most users, who should really only be setting timeouts in quantities of a second or greater.
* Start of event framework.Garrett D'Amore2017-01-16
| | | | | | | | | | This compiles correctly, but doesn't actually deliver events yet. As part of this, I've made most of the initializables in nng safe to tear-down if uninitialized (or set to zero e.g. via calloc). This makes it loads easier to write the teardown on error code, since I can deinit everything, without worrying about which things have been initialized and which have not.
* Fixes for 32-bit Windows compilation.Garrett D'Amore2017-01-16
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* Various complaints found in AppVeyor build.Garrett D'Amore2017-01-16
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* Compile static *and* shared libraries.Garrett D'Amore2017-01-15
| | | | | Test code needs to use the static libraries so that they can get access to the entire set of symbols, including private ones that are not exported.
* Cleanup winsock somewhat.Garrett D'Amore2017-01-15
| | | | | | It turns out that I didn't quite understand overlapped I/O. We can and should always do the GetOverlappedResult(), regardless of how the routine returns.
* Windows IPC works now.Garrett D'Amore2017-01-15
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* Use Windows tick clock instead of Performance counters.Garrett D'Amore2017-01-14
| | | | | | | | | | | | Since we use the tick counter to sleep, we should use the same clock for validation. The problem is that the high performance tick counter on the CPU may be slightly out of agreement with the windows clock. Furthermore, the tick counter is probably lots faster to retrieve since it is already updated, and needn't be recalculated each time. (We should consider just switching to millisecond clock resolution internally as well. It turns out that I don't think that timers that are shorter than 1ms are very useful.)
* Windows TCP now working.Garrett D'Amore2017-01-14
| | | | | | | There are lots of changes here, mostly stuff we did in support of Windows TCP. However, there are some bugs that were fixed, and we added some new error codes, and generalized the handling of some failures during accept. Windows IPC (NamedPipes) is still missing.
* Many fixes for Windows. It compiles, and some tests work.Garrett D'Amore2017-01-13
| | | | | | Windows is getting there. Needs a couple of more more hours to enable everything, especially IPC, and most of the work at this point is probably some combination of debug and tweaking things like error handling.
* Initial swag at Win32. Much to do still.Garrett D'Amore2017-01-12