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* Implemented asynchronous (fully) accept.Garrett D'Amore2017-07-14
| | | | | | This logic leaves a race condition in the dial side, which will be fixed with a subsequent change to convert that to fully asynchronous as well.
* Remove stale partial printf line causing syntax error.Garrett D'Amore2017-07-13
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* Windows implmentation of TCP is "working now".Garrett D'Amore2017-07-13
| | | | | | This is only lightly tested, and I expect that there remain some race conditions. Endpoint logic in particular needs work.
* Attempts to minimize races, remove unused nni_sock_mtx function.Garrett D'Amore2017-07-12
| | | | | | We still have endpoint related races apparently; we need to examine the possibility of handling endpoints much like we do pipes, which seem to be race free.
* Fix likely close race in Windows ICP/IOCP code.Garrett D'Amore2017-07-12
| | | | | We are still seeing likely errors with pipes outliving their associated endpoints, so work is still needed here.
* Windows IPC working, mostly.Garrett D'Amore2017-07-11
| | | | | | | | | | | | | The IOCP code has been refactored to improve reuse, and hopefully will be easier to use with TCP now. Windows IPC using Named Pipes is mostly working -- mostly because there is a gnarly close-race. It seems that we need to take some more care to ensure that the pipe is not released while requests may be outstanding -- so some deeper synchronization between the IOCP callback logic and the win_event code is needed. In short, we need to add a condvar to the event, and notice when we have submitted work for async completion, and make sure we flag the event "idle" after either completion or cancellation of the event.
* Give up on uncrustify; switch to clang-format.Garrett D'Amore2017-07-10
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* Windows IPC progress. Not working yet, but should be close.Garrett D'Amore2017-07-10
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* Uncrustify.Garrett D'Amore2017-07-08
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* Various cleanups of unused bits.Garrett D'Amore2017-07-08
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* SRWLocks FTW!Garrett D'Amore2017-07-07
| | | | | | | | | Modern Windows (Vista and later) have light weight Slim Read/Write locks which only occupy 64 bits, and don't require any memory allocation to create. While here clean up a few more unreferenced variables found with the Microsoft compilers.
* Start of progress on Windows. Name resolution and IOCP work begins.Garrett D'Amore2017-07-07
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* Clean up some unused variables.Garrett D'Amore2017-07-07
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* TCP asynchronous working now.Garrett D'Amore2017-07-07
| | | | | | | | | | | | | | | | It turns out that I had to fix a number of subtle asynchronous handling bugs, but now TCP is fully asynchronous. We need to change the high-level dial and listen interfaces to be async as well. Some of the transport APIs have changed here, and I've elected to change what we expose to consumers as endpoints into seperate dialers and listeners. Under the hood they are the same, but it turns out that its helpful to know the intended use of the endpoint at initialization time. Scalability still occasionally hangs on Linux. Investigation pending.
* Fix lost event during poll.Garrett D'Amore2017-07-06
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* Fixes for async resolver, plus a test suite for it.Garrett D'Amore2017-07-06
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* Initial swag at asynchronous name resolution.Garrett D'Amore2017-07-06
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* Make ipc work 100% async.Garrett D'Amore2017-07-05
| | | | | | | | | | | | | | | | | | The connect & accept logic for IPC is now fully asynchronous. This will serve as a straight-forward template for TCP. Note that the upper logic still uses a thread to run this "synchronously", but that will be able to be removed once the last transport (TCP) is made fully async. The unified ipcsock is also now separated, and we anticipate being able to remove the posix_sock.c logic shortly. Separating out the endpoint logic from the pipe logic helps makes things clearer, and may faciliate a day where endpoints have multiple addresses (for example with a connect() endpoint that uses a round-robin DNS list and tries to run the entire list in parallel, stopping with the first connection made.) The platform header got a little cleanup while we were here.
* Cleanup some unused things.Garrett D'Amore2017-07-05
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* Remove obsolete poll.c.Garrett D'Amore2017-07-05
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* epdesc functionality.Garrett D'Amore2017-07-05
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* Separate out poller/pollq from basic socket operations.Garrett D'Amore2017-07-04
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* Improved routines for list management.Garrett D'Amore2017-07-04
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* All pipes are nonblocking.Garrett D'Amore2017-07-04
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* Rename aio functions. Enhanced epdesc_finish.Garrett D'Amore2017-07-04
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* IPC & TCP negotiation done using aio. Remove old sync send/recv.Garrett D'Amore2017-07-03
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* Properly initialize eps during listen.Garrett D'Amore2017-06-30
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* pipedesc_read/write -> pipedesc_send/recv.Garrett D'Amore2017-06-30
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* More progress on POSIX async connect stuff.Garrett D'Amore2017-06-30
| | | | | | | | | Note that we're going to refactor this again, for both TCP and IPC, to actually push the endpoint abstraction further down instead of using a combined "socket" abstraction. This may help solve other problems, such as parallel outgoing connections. Nonetheless, most of the work to make POSIX sockets fully async is now done.
* IPC fixes: correct handling of path removal, and path absence.Garrett D'Amore2017-06-30
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* Fixes for IPC: don't try to disable Nagle, and use SUN_LEN properly.Garrett D'Amore2017-06-29
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* More plumbing for async connections.Garrett D'Amore2017-06-29
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* Begin work on async connect/accept for POSIX. Not referenced yet.Garrett D'Amore2017-06-29
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* Use common POSIX socket handling for IPC.Garrett D'Amore2017-06-29
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* Avoid Solaris / illumos namespace collision.Garrett D'Amore2017-06-29
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* Use common socket handling on POSIX (tcp done, ipc pending.)Garrett D'Amore2017-06-29
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* Adjust npds count properly.Garrett D'Amore2017-06-29
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* Pass cancel of IPC and TCP all the way down to POSIX pipedescs.Garrett D'Amore2017-06-29
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* Refactor stop again, closing numerous races (thanks valgrind!)Garrett D'Amore2017-06-28
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* Convert to POSIX polled I/O for async; start of cancelable aio.Garrett D'Amore2017-06-27
| | | | | | | | | | | | | | | | | | This eliminates the two threads per pipe that were being used to provide basic I/O handling, replacing them with a single global thread for now, that uses poll and nonblocking I/O. This should lead to great scalability. The infrastructure is in place to easily expand to multiple polling worker threads. Some thought needs to be given about how to scale this to engage multiple CPUs. Horizontal scaling may also shorten the poll() lists easing C10K problem. We should look into better solutions than poll() for platforms that have them (epoll on Linux, kqueue on BSD, and event ports on illumos). Note that the file descriptors start out in blocking mode for now, but then are placed into non-blocking mode. This is because the negotiation phase is not yet callback driven, and so needs to be synchronous.
* More race condition fixes.Garrett D'Amore2017-06-26
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* Adding mutex lock during fini to prevent false positive data race.Garrett D'Amore2017-06-25
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* Clear the owner while *still* holding the lock.Garrett D'Amore2017-06-25
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* Additional mutex debugging support.Garrett D'Amore2017-06-22
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* Expose a library finalizer suitable for atexit().Garrett D'Amore2017-06-21
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* ETIME may not be defined on various platforms (STREAMs specific).Garrett D'Amore2017-04-12
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* IPC send/recv works asynchronously for POSIX.Garrett D'Amore2017-03-29
| | | | | | | | | | As with TCP, we're still using threads under the hood. But this completes the send/recv logic conversion for POSIX to our AIO framework, and hence represents a substantial milestone towards full asyncronous operation. We still need to do accept/connect operations asynchronously, then making. Windows overlapped IO work properly. After that, poll/epoll/kqueue, etc.
* Clean up some dead code.Garrett D'Amore2017-03-29
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* TCP (POSIX) async send/recv working. Other changes.Garrett D'Amore2017-03-29
| | | | | | | Transport-level pipe initialization is now sepearate and explicit. The POSIX send/recv logic still uses threads under the hood, but makes use of the AIO framework for send/recv. This is a key stepping stone towards enabling poll() or similar async I/O approaches.
* Start of msgq aio.Garrett D'Amore2017-03-01
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