| Commit message (Collapse) | Author | Age |
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This makes all the protocols and transports optional. All
of them except ZeroTier are enabled by default, but you can
now disable them (remove from the build) with cmake options.
The test suite is modified so that tests still run as much
as they can, but skip over things caused by missing functionality
from the library (due to configuration).
Further, the constant definitions and prototypes for functions
that are specific to transports or protocols are moved into
appropriate headers, which should be included directly by
applications wishing to use these.
We have also added and improved documentation -- all of the
transports are documented, and several more man pages for
protocols have been added. (Req/Rep and Surveyor are still
missing.)
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While here we added a test for the aio stuff, and cleaned up some dead
code for the old fd notifications. There were a few improvements to
shorten & clean code elsewhere, such as short-circuiting task wait
when the task has no callback.
The legacy sendmsg() and recvmsg() APIs are still in the socket core
until we convert the device code to use the aios.
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There is now a public nng_duration type. We have also updated the
zerotier work to work with the signed int64_t's that the latst ZeroTier
dev branch is using.
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This makes the APIs use string keys, and largely eliminates the use of
integer option IDs altogether. The underlying registration for options
is also now a bit richer, letting protcols and transports declare the
actual options they use, rather than calling down into each entry point
carte blanche and relying on ENOTSUP.
This code may not be as fast as the integers was, but it is more intuitive,
easier to extend, and is not on any hot code paths. (If you're diddling
options on a hot code path you're doing something wrong.)
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This fleshes most of the pipe API out, making it available to end user
code. It also adds a URL option that is independent of the address
options (which would be sockaddrs.)
Also, we are now setting the pipe for req/rep. The other protocols need
to have the same logic added to set the receive pipe on the message. (Pair
is already done.)
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We allocate AIO structures dynamically, so that we can use them
abstractly in more places without inlining them. This will be used
for the ZeroTier transport to allow us to create operations consisting
of just the AIO. Furthermore, we provide accessors for some of the
aio members, in the hopes that we will be able to wrap these for
"safe" version of the AIO capability to export to applications, and
to protocol and transport implementors.
While here we cleaned up the protocol details to use consistently
shorter names (no nni_ prefix for static symbols needed), and we
also fixed a bug in the surveyor code.
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This eliminates all the old #define's or enum values, making all
option IDs now totally dynamic, and providing well-known string
values for well-behaved applications.
We have added tests of some of these options, including lookups, and
so forth. We have also fixed a few problems; including at least
one crasher bug when the timeouts on reconnect were zero.
Protocol specific options are now handled in the protocol. We will
be moving the initialization for a few of those well known entities
to the protocol startup code, following the PAIRv1 pattern, later.
Applications must therefore not depend on the value of the integer IDs,
at least until the application has opened a socket of the appropriate
type.
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If the underlying platform fails (FreeBSD is the only one I'm aware
of that does this!), we use a global lock or condition variable instead.
This means that our lock initializers never ever fail.
Probably we could eliminate most of this for Linux and Darwin, since
on those platforms, mutex and condvar initialization reasonably never
fails. Initial benchmarks show little difference either way -- so we
can revisit (optimize) later.
This removes a lot of otherwise untested code in error cases and so forth,
improving coverage and resilience in the face of allocation failures.
Platforms other than POSIX should follow a similar pattern if they need
this. (VxWorks, I'm thinking of you.) Most sane platforms won't have
an issue here, since normally these initializations do not need to allocate
memory. (Reportedly, even FreeBSD has plans to "fix" this in libthr2.)
While here, some bugs were fixed in initialization & teardown.
The fallback code is properly tested with dedicated test cases.
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We noticed that certain failure modes were exposed in tests that were
caused by us closing the underlying pipe when certain messaging errors
occurred. Discarding the pipe is the wrong answer; instead we should
discard the message and keep the pipe open (unless the message is so
malformed that the remote party cannot be trusted.)
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This makes the operations that work on headers start with
nni_msg_header or nng_msg_header. It also renames _trunc to
_chop (same strlen as _trim), and renames prepend to insert.
We add a shorthand for clearing message content, and make
better use of the endian safe 32-bit accessors too.
This also fixes a bug in inserting large headers into messages.
A test suite for message handling is included.
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fixes #38 Make protocols "pluggable", or at least optional
This is a breaking change, as we've done away with the central
registered list of protocols, and instead demand the user call
nng_xxx_open() where xxx is a protocol name. (We did keep a
table around in the compat framework though.)
There is a nice way for protocols to plug in via
an nni_proto_open(), where they can use a generic constructor
that they use to build a protocol specific constructor (passing
their ops vector in.)
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Hop counts for REQ were busted (bad TTL), and imported the
compat_reqtll test. At the same time, added code to nn_term
to shut down completely, discarding sockets. (Note that some
things, such as globals, may still be left around; that's ok.)
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We need to remember that protocol stops can run synchronously, and
therefore we need to wait for the aio to complete. Further, we need
to break apart shutting down aio activity from deallocation, as we need
to shut down *all* async activity before deallocating *anything*.
Noticed that we had a pipe race in the surveyor pattern too.
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This one is caused by us deallocating the msg queue before we
stop all asynchronous I/O operations; consequently we can wind
up with a thread trying to access a msg queue after it has been
destroyed.
A lesson here is that nni_aio_fini() needs to be treated much like
nni_thr_fini() - you should do this *before* deallocating anything
that callback functions might be referencing.
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This should address some of the errors we've seen. Additionally,
the scalability test was a bit brittle due to too-short timeouts.
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The CMSG handling was completely borked. This is fixed now, and
we stash the SP header size (ugh) in the CMSG contents to match what
nanomsg does. We now pass the cmsg validation test.
We also fixed handling of certain endpoint-related options, so that
endpoints can get options from the socket at initialization time.
This required a minor change to the transport API for endpoints.
Finally, we fixed a critical fault in the REP handling of RAW sockets,
which caused them to always return NNG_ESTATE in all cases. It should
now honor the actual socket option.
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I implemented the reqrep compatibility test, which uncovered a few
semantic issues I had in the REQ/REP protocol, which I've fixed.
There are still missing things. and at least one portion of the req/rep
test suite cannot be enabled until I add tuning of the reconnect timeout,
which is currently way too long (1 sec) for the test suite to work.
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This does a few things. First it closes some preexisting leaks.
Second it tightens the overall close logic so that we automatically
discard idhash resources (while keeping numeric values for next id
etc. around) when the last socket is closed. This then eliminates
the need for applications to ever explicitly terminate resources.
It turns out platform-specific resources established at nni_init()
time might still be leaked, but it's also the case that we now no
longer dynamically allocate anything at platform initialization time.
(This presumes that the platform doesn't do so under the hood when
creating critical sections or mutexes for example.)
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This compiles correctly, but doesn't actually deliver events yet.
As part of this, I've made most of the initializables in nng
safe to tear-down if uninitialized (or set to zero e.g. via calloc).
This makes it loads easier to write the teardown on error code, since
I can deinit everything, without worrying about which things have been
initialized and which have not.
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As part of this, we've added a way to unblock callers in a message
queue with an error, even without a signal channel. This was necessary
to interrupt blockers upon survey timeout. They will get NNG_ETIMEDOUT,
but afterwards callers get NNG_ESTATE.
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Platforms must seed the pRNGs by offering an nni_plat_seed_prng()
routine. Implementations for POSIX using various options (including
the /dev/urandom device) are supplied.
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This should eliminate all need for protocols to do their own
thread management tasks.
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In an attempt to simplify the protocol implementation, and hopefully
track down a close related race, we've made it so that most protocols
need not worry about locks, and can access the socket lock if they do
need a lock. They also let the socket manage their workers, for the
most part. (The req protocol is special, since it needs a top level
work distributor, *and* a resender.)
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