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path: root/src/supplemental/http/http_server.c
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* fixes #1075 WebSocket heap use after freeGarrett D'Amore2019-12-31
| | | | | This also introduces a new atomic boolean type, so we can use that to trigger whether we've added the HTTP handler or not.
* fixes #907 WebSocket ephemeral port cannot be reusedGarrett D'Amore2019-03-13
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* fixes #869 nng_http_handler_set_tree fails match if path is /Garrett D'Amore2019-02-17
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* fixes #821 http_server crash when using url without hostnameGarrett D'Amore2019-02-17
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* fixes #872 create unified nng_stream APIGarrett D'Amore2019-02-16
| | | | | | | | | This is a major change, and includes changes to use a polymorphic stream API for all transports. There have been related bugs fixed along the way. Additionally the man pages have changed. The old non-polymorphic APIs are removed now. This is a breaking change, but the old APIs were never part of any released public API.
* move all public headers to include/nng/ folderGregor Burger2018-11-22
| | | | | | | | | | This change makes embedding nng + nggpp (or other projects depending on nng) in cmake easier. The header files are moved to a separate include directory. This also makes installation of the headers easier, and allows clearer identification of private vs public heade files. Some additional cleanups were performed by @gedamore, but the main credit for this change belongs with @gregorburger.
* fixes #456 TLS configuration object holdGarrett D'Amore2018-11-05
| | | | fixes #776 Configuration of mbedTLS should warn about license
* eliminate double check for index.html if index.html existsQXSoftware2018-10-15
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* fixes #745 HTTP server redirect handlerGarrett D'Amore2018-10-07
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* fixes #738 http server needs a way to collect request entity dataGarrett D'Amore2018-09-29
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* fixes #232 Add cancellation support to HTTP handler APIGarrett D'Amore2018-08-20
| | | | | Well, actually, #506 fixed that, but this fixes the commentary that indicates otherwise in the code.
* fixes #591 incorrect reuse of server instances by websocketGarrett D'Amore2018-07-16
| | | | | This also arranges for server shutdown to be handled using the reaper, leading to more elegant cleanup.
* fixes #523 dialers could support multiple outstanding dial requestsGarrett D'Amore2018-07-16
| | | | | | | | | | | | | | | | | | | | | | | | fixes #179 DNS resolution should be done at connect time fixes #586 Windows IO completion port work could be better fixes #339 Windows iocp could use synchronous completions fixes #280 TCP abstraction improvements This is a rather monstrous set of changes, which refactors TCP, and the underlying Windows I/O completion path logic, in order to obtain a cleaner, simpler API, with support for asynchronous DNS lookups performed on connect rather than initialization time, the ability to have multiple connects or accepts pending, as well as fewer extraneous function calls. The Windows code also benefits from greatly reduced context switching, fewer lock operations performed, and a reduced number of system calls on the hot code path. (We use automatic event resetting instead of manual.) Some dead code was removed as well, and a few potential edge case leaks on failure paths (in the websocket code) were plugged. Note that all TCP based transports benefit from this work. The IPC code on Windows still uses the legacy IOCP for now, as does the UDP code (used for ZeroTier.) We will be converting those soon too.
* fixes #539 Feature request: customizable http error pageGarrett D'Amore2018-06-15
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* fixes #474 websocket listen on ws://*:<x> failsGarrett D'Amore2018-05-22
| | | | | | | | | | | | fixes #464 Support NN_WS_MSG_TYPE option (compat) fixes #415 websocket does not honor recv maxsize This fixes a significant (and security) issue in websocket, where the code does not honor a maximum receive size. We've exposed new API (internal) to set the limit on the frame size, and we've changed the default to *unlimited* for that internal API. (But the default for SP sockets, which are the only consumers at present, is still 1MB just like all other SP transports.)
* fixes #419 want to nni_aio_stop without blocking (#428)Garrett D'Amore2018-05-15
| | | | | | | | | | | | | | | | * fixes #419 want to nni_aio_stop without blocking This actually introduces an nni_aio_close() API that causes nni_aio_begin to return NNG_ECLOSED, while scheduling a callback on the AIO to do an NNG_ECLOSED as well. This should be called in non-blocking close() contexts instead of nni_aio_stop(), and the cases where we call nni_aio_fini() multiple times are updated updated to add nni_aio_stop() calls on all "interlinked" aios before finalizing them. Furthermore, we call nni_aio_close() as soon as practical in the close path. This closes an annoying race condition where the callback from a lower subsystem could wind up rescheduling an operation that we wanted to abort.
* fixes #346 nng_recv() sometimes acts on null `msg` pointerGarrett D'Amore2018-04-20
| | | | | | | | | | | | | | | | | | | | | | | | | | | This closes a fundamental flaw in the way aio structures were handled. In paticular, aio expiration could race ahead, and fire before the aio was properly registered by the provider. This ultimately led to the possibility of duplicate completions on the same aio. The solution involved breaking up nni_aio_start into two functions. nni_aio_begin (which can be run outside of external locks) simply validates that nni_aio_fini() has not been called, and clears certain fields in the aio to make it ready for use by the provider. nni_aio_schedule does the work to register the aio with the expiration thread, and should only be called when the aio is actually scheduled for asynchronous completion. nni_aio_schedule_verify does the same thing, but returns NNG_ETIMEDOUT if the aio has a zero length timeout. This change has a small negative performance impact. We have plans to rectify that by converting nni_aio_begin to use a locklesss flag for the aio->a_fini bit. While we were here, we fixed some error paths in the POSIX subsystem, which would have returned incorrect error codes, and we made some optmizations in the message queues to reduce conditionals while holding locks in the hot code path.
* fixes #262 NNG_OPT_URL should be resolvedGarrett D'Amore2018-03-04
| | | | | | | | This causes TCP, TLS, and ZT endpoints to resolve any wildcards, and even IP addresses, when reporting the listen URL. The dialer URL is reported unresolved. Test cases for this are added as well, and nngcat actually reports this if --verbose is supplied.
* Isolate TLS functions into separate tls.h header file.Garrett D'Amore2018-03-02
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* Modularize HTTP headers somewhat.Garrett D'Amore2018-02-21
| | | | | | We move the HTTP definitions out of the core nng.h and into a supplemental header. Most of this change was trivial updates to all of the HTTP related manual pages.
* fixes #234 Investigate enabling more verbose compiler warningsGarrett D'Amore2018-02-14
| | | | | | | We enabled verbose compiler warnings, and found a lot of issues. Some of these were even real bugs. As a bonus, we actually save some initialization steps in the compat layer, and avoid passing some variables we don't need.
* fixes #171 Refactor aio to use generic data fieldsGarrett D'Amore2018-02-08
| | | | | | | | This addresses the use of the pipe special field, and eliminates it. The message APIs (recvmsg, sendmsg) need to be updated as well still, but I want to handle that as part of a separate issue. While here we fixed various compiler warnings, etc.
* fixes #224 Windows pipe name restrictions, unicodeGarrett D'Amore2018-02-07
| | | | While here, we cleaned up a few other unused variables in the HTTP code.
* fixes #173 Define public HTTP server APIGarrett D'Amore2018-02-01
This introduces enough of the HTTP API to support fully server applications, including creation of websocket style protocols, pluggable handlers, and so forth. We have also introduced scatter/gather I/O (rudimentary) for aios, and made other enhancements to the AIO framework. The internals of the AIOs themselves are now fully private, and we have eliminated the aio->a_addr member, with plans to remove the pipe and possibly message members as well. A few other minor issues were found and fixed as well. The HTTP API includes request, response, and connection objects, which can be used with both servers and clients. It also defines the HTTP server and handler objects, which support server applications. Support for client applications will require a client object to be exposed, and that should be happening shortly. None of this is "documented" yet, bug again, we will follow up shortly.