| Commit message (Collapse) | Author | Age |
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fixes #1035 Convey is awkward -- consider acutest.h
This represents a rather large effort towards cleaning up our
testing and optional configuration infrastructure.
A separate test library is built by default, which is static, and
includes some useful utilities design to make it easier to write
shorter and more robust (not timing dependent) tests. This also means
that we can cover pretty nearly all the tests (protocols etc.) in
every case, even if the shipped image will be minimized.
Subsystems which are optional can now use a few new macros to configure
what they need see nng_sources_if, nng_headers_if, and nng_defines_if.
This goes a long way to making the distributed CMakefiles a lot simpler.
Additionally, tests for different parts of the tree can now be located
outside of the tests/ tree, so that they can be placed next to the code
that they are testing.
Beyond the enabling work, the work has only begun, but these changes
have resolved the most often failing tests for Darwin in the cloud.
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This change makes embedding nng + nggpp (or other projects depending on
nng) in cmake easier. The header files are moved to a separate include
directory. This also makes installation of the headers easier, and
allows clearer identification of private vs public heade files.
Some additional cleanups were performed by @gedamore, but the main
credit for this change belongs with @gregorburger.
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Reported by @TBastiani (with suggested fix). Test validation added.
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fixes #170 Make more use of reaper
This is a complete restructure/rethink of how child objects interact
with the socket. (This also backs out #576 as it turns out not to be
needed.) While 568 says reader/writer lock, for now we have settled
for a single writer lock. Its likely that this is sufficient.
Essentially we use the single socket lock to guard lists of the socket
children. We also use deferred deletion in the idhash to facilitate
teardown, which means endpoint closes are no longer synchronous.
We use the reaper to clean up objects when the reference count drops
to zero. We make a special exception for pipes, since they really
are not reference counted by their parents, and they are leaf objects
anyway.
We believe this addresses the main outstanding race conditions in
a much more correct and holistic way.
Note that endpoint shutdown is a little tricky, as it makes use of
atomic flags to guard against double entry, and against recursive
lock entry. This is something that would be nice to make a bit more
obvious, but what we have is safe, and the complexity is at least
confined to one place.
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fixes #565 Option getting should validate sizes more aggressively
fixes #563 Reconnect timeouts should be settable on dialers
fixes #562 pipe test is fragile
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This separates the plumbing for endpoints into distinct
dialer and listeners. Some of the transports could benefit
from further separation, but we've done some rather larger
separation e.g. for the websocket transport.
IPC would be a good one to update later, when we start looking
at exposing a more natural underlying API.
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fixes #485 Honor BUILD_SHARED_LIBS
fixes #483 Don't expose private symbols in shared library
fixes #481 Export CMake target
This is a "large" commit involving changes that don't affect the
code directly, but which have an impact on how we package and build
our project.
The most significant of these changes is that we now build only
either a shared or a static library, depending on the setting of
the BUILD_SHARED_LIBS option. We also suppress private symbols
from being exposed when the underlying toolchain lets us do so.
Minor updates to the way we version the ABI are used, and we now
have a nice exported CMake project.
To import this project in another, simply do find_package(nng)
and you can add target_link_libraries(nng::nng) to your targets.
CMake does the rest for you.
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This change converts the various integer types like nng_socket
in the public API to opaque structures that are passed by value.
Basically we just wrap the integer ID. This "hack" give us strong
type checks by the compiler (yay!), at the expense of not being able
to directly use these as numbers (so comparisions for example don't
work, and neither does initialization to zero using the normal
method.
Comparison of disassembly output shows that at least with the optimizer
enabled there is no difference in the compiler output between using
a structure or an integral value.
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Ultimately, this just removes the support for lingering altogether.
Based on prior experience, lingering has always been unreliable, and
was removed in legacy libnanomsg ages ago.
The problem is that operating system support for lingering is very
inconsistent at best, and for some transports the very concept is somewhat
meaningless.
Making things worse, we were never able to adequately capture an exit()
event from another thread -- so lingering was always a false promise.
Applications that need to be sure that messages are delivered should
either include an ack in their protocol, use req/rep (which has an ack),
or inject a suitable delay of their own.
For things going over local networks, an extra delay of 100 msec should
be sufficient *most of the time*.
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This makes the raw mode something that is immutable, determined
at socket construction. This is an enabling change for the
separate context support coming soon.
As a result, this is an API breaking change for users of the raw
mode option (NNG_OPT_RAW). There aren't many of them out there.
Cooked mode is entirely unaffected.
There are changes to tests and documentation included.
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fixes #302 nng_dialer/listener/pipe_getopt_sockaddr desired
This adds plumbing to pass and check the type of options
all the way through.
NNG_ZT_OPT_ORBIT is type UINT64, but you can use the untyped form to
pass two of them if needed.
No typed access for retrieving strings yet. I think this should allocate
a pointer and copy that out, but that's for later.
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fixes #275 nng_pipe_getopt_ptr() missing?
fixes #285 nng_setopt_ptr MIS
fixes #297 nng_listener/dialer_close does not validate mode
This change adds some missing APIs, and changes others.
In particular, certain options are now of type bool, with size
of just one. This is a *breaking* change for code that uses those
options -- NNG_OPT_RAW, NNG_OPT_PAIR1_POLY, NNG_OPT_TLS_VERIFIED.
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While here we documented that certain options are not supported in the
compatibility layer.
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This introduces portable primitives for time, random numbers,
synchronization primitives, and threading. These are somewhat
primitive (least common denominiators), but they can help with writing
portable applications, especially our own demo apps.
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We enabled verbose compiler warnings, and found a lot of issues.
Some of these were even real bugs. As a bonus, we actually save
some initialization steps in the compat layer, and avoid passing
some variables we don't need.
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This makes all the protocols and transports optional. All
of them except ZeroTier are enabled by default, but you can
now disable them (remove from the build) with cmake options.
The test suite is modified so that tests still run as much
as they can, but skip over things caused by missing functionality
from the library (due to configuration).
Further, the constant definitions and prototypes for functions
that are specific to transports or protocols are moved into
appropriate headers, which should be included directly by
applications wishing to use these.
We have also added and improved documentation -- all of the
transports are documented, and several more man pages for
protocols have been added. (Req/Rep and Surveyor are still
missing.)
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There is now a public nng_duration type. We have also updated the
zerotier work to work with the signed int64_t's that the latst ZeroTier
dev branch is using.
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The NNG_OPT_SOCKNAME option is settable, to a limit of 64 bytes.
The NNG_OPT_DOMAIN is read-only, but changes to match the setting
of the NNG_OPT_RAW field. New applications should not use the
NNG_OPT_DOMAIN option -- it is provided solely for use with the
legacy NN_DOMAIN option in the compatibility layer.
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We allow some properties to be set on endpoints after they are
started; transports now responsible for checking that. (The new
values will only apply to new connections of course!)
We added short-hand functions for pipe properties, and also added
uint64_t shorthands across the board.
The zerotier documentation got some updates (corrections). We have
also added a separate header now for the ZT stuff.
Also, dialers and listeners do not intermix anymore -- we test that
only a dialer can be used with setting dialer options, and likewise
for listeners.
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This makes the APIs use string keys, and largely eliminates the use of
integer option IDs altogether. The underlying registration for options
is also now a bit richer, letting protcols and transports declare the
actual options they use, rather than calling down into each entry point
carte blanche and relying on ENOTSUP.
This code may not be as fast as the integers was, but it is more intuitive,
easier to extend, and is not on any hot code paths. (If you're diddling
options on a hot code path you're doing something wrong.)
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The ZeroTier transport is experimental at this point, and not enabled
by default. It does not work with Windows yet (the Windows platform
needs UDP support first.)
Configure with -DNNG_ENABLE_ZEROTIER=yes -DNNG_ZEROTIER_SOUCE=<path>
The <path> must point to a dev branch of the ZeroTierOne source tree,
checked out, and built with a libzerotiercore.a in the top directory,
and a ZeroTierOne.h header located at include. The build will add
-lc++ to the compile, as the ZeroTier core functionality is written in
C++ and needs some runtime support (e.g. new, delete, etc.)
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This fleshes most of the pipe API out, making it available to end user
code. It also adds a URL option that is independent of the address
options (which would be sockaddrs.)
Also, we are now setting the pipe for req/rep. The other protocols need
to have the same logic added to set the receive pipe on the message. (Pair
is already done.)
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This eliminates all the old #define's or enum values, making all
option IDs now totally dynamic, and providing well-known string
values for well-behaved applications.
We have added tests of some of these options, including lookups, and
so forth. We have also fixed a few problems; including at least
one crasher bug when the timeouts on reconnect were zero.
Protocol specific options are now handled in the protocol. We will
be moving the initialization for a few of those well known entities
to the protocol startup code, following the PAIRv1 pattern, later.
Applications must therefore not depend on the value of the integer IDs,
at least until the application has opened a socket of the appropriate
type.
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This supports creating listeners and dialers, managing options
on them (though only a few options are supported at present),
starting them and closing them, all independently.
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Also enables creating endpoints that are idle (first part of
endpoint options API) and shutting down endpoints.
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This adds functions that know about option sizes and make them
easier to use. While here I added some validation of those, and
cleaned up a few tests slightly. Note that we do not need to
use the nng_impl.h for most tests. More of them need to be
cleaned up.
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This fixes one major problem, which was that if nni_fini() was called
once on Windows, it would not be further possible to call nni_init().
While here fixed a few compilation issues.
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We never set the fd->sn_init member, causing new fds to be allocated
on each request for a new pollfd, and causing old ones to leak, and
worse may be even to not get notified. While here, we arrange for
a bit richer testing against the various options.
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fixes #38 Make protocols "pluggable", or at least optional
This is a breaking change, as we've done away with the central
registered list of protocols, and instead demand the user call
nng_xxx_open() where xxx is a protocol name. (We did keep a
table around in the compat framework though.)
There is a nice way for protocols to plug in via
an nni_proto_open(), where they can use a generic constructor
that they use to build a protocol specific constructor (passing
their ops vector in.)
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This does a few things. First it closes some preexisting leaks.
Second it tightens the overall close logic so that we automatically
discard idhash resources (while keeping numeric values for next id
etc. around) when the last socket is closed. This then eliminates
the need for applications to ever explicitly terminate resources.
It turns out platform-specific resources established at nni_init()
time might still be leaked, but it's also the case that we now no
longer dynamically allocate anything at platform initialization time.
(This presumes that the platform doesn't do so under the hood when
creating critical sections or mutexes for example.)
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Since we use the tick counter to sleep, we should use the same clock
for validation. The problem is that the high performance tick counter
on the CPU may be slightly out of agreement with the windows clock.
Furthermore, the tick counter is probably lots faster to retrieve since
it is already updated, and needn't be recalculated each time.
(We should consider just switching to millisecond clock resolution
internally as well. It turns out that I don't think that timers that
are shorter than 1ms are very useful.)
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The use of a single function to get both size and length actually
turned out to be awkward to use; better to have separate functions
to get each. While here, disable some of the initialization/fork
checks, because it turns out they aren't needed.
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Also we added a two phase shutdown for threads.
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This fixes a few core issues, and improves readability for the
message queue code as well. inproc delivery of messages works
now.
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