| Commit message (Collapse) | Author | Age |
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fixes #290 sockaddr improvements
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This causes TCP, TLS, and ZT endpoints to resolve any
wildcards, and even IP addresses, when reporting the listen
URL. The dialer URL is reported unresolved. Test cases
for this are added as well, and nngcat actually reports this
if --verbose is supplied.
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We enabled verbose compiler warnings, and found a lot of issues.
Some of these were even real bugs. As a bonus, we actually save
some initialization steps in the compat layer, and avoid passing
some variables we don't need.
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This also fixes a use-after-free bug in the HTTP framework, where the
handler could be deleted why callbacks were still using it. (We now
reference count the handlers.)
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This makes all the protocols and transports optional. All
of them except ZeroTier are enabled by default, but you can
now disable them (remove from the build) with cmake options.
The test suite is modified so that tests still run as much
as they can, but skip over things caused by missing functionality
from the library (due to configuration).
Further, the constant definitions and prototypes for functions
that are specific to transports or protocols are moved into
appropriate headers, which should be included directly by
applications wishing to use these.
We have also added and improved documentation -- all of the
transports are documented, and several more man pages for
protocols have been added. (Req/Rep and Surveyor are still
missing.)
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I've added some tests to validate this too.
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We introduced richer, deeper tests for UDP functionality.
These tests uncovered a number of issues which this commit fixes.
The Windows IOCP code needs to support multiple aios on a single
nni_win_event. A redesign of the IOCP handling addresses that.
The POSIX UDP code also needed fixes; foremost among them is the
fact that the UDP file descriptor is not placed into non-blocking
mode, leading to potential hangs.
A number of race conditions and bugs along the implementation of
the above items were uncovered and fixed. To the best of our knowledge
the current code is bug-free.
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Added TCP socket address properties on pipes.
This adds the plumbing for the various platform specifics, and
includes both v4 and v6 handling.
We've included a TCPv6 test as well.
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Also enables creating endpoints that are idle (first part of
endpoint options API) and shutting down endpoints.
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fixes #38 Make protocols "pluggable", or at least optional
This is a breaking change, as we've done away with the central
registered list of protocols, and instead demand the user call
nng_xxx_open() where xxx is a protocol name. (We did keep a
table around in the compat framework though.)
There is a nice way for protocols to plug in via
an nni_proto_open(), where they can use a generic constructor
that they use to build a protocol specific constructor (passing
their ops vector in.)
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This does a few things. First it closes some preexisting leaks.
Second it tightens the overall close logic so that we automatically
discard idhash resources (while keeping numeric values for next id
etc. around) when the last socket is closed. This then eliminates
the need for applications to ever explicitly terminate resources.
It turns out platform-specific resources established at nni_init()
time might still be leaked, but it's also the case that we now no
longer dynamically allocate anything at platform initialization time.
(This presumes that the platform doesn't do so under the hood when
creating critical sections or mutexes for example.)
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I seem to be having a very difficult time getting dual-stack sockets
to function properly on Windows. I've sort of abandoned it for now.
I need to think about how to solve this -- it's not clear to me
right now whether dual stack sockets are the right answer or not.
People do expect these to work, but a tcp6:// url might be more
elegant.
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