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* fixes #166 Websocket TLS mappingGarrett D'Amore2017-12-30
| | | | | | | | | | | | | | | | | This introduces the wss:// scheme, which is available and works like the ws:// scheme if TLS is enabled in the library. The library modularization is refactored somewhat, to make it easier to use. There is now a single NNG_ENABLE_TLS that enables TLS support under the hood. This also adds a new option for the TLS transport, NNG_OPT_TLS_CONFIG (and a similar one for WSS, NNG_OPT_TLS_WSS_CONFIG) that offer access to the underlying TLS configuration object, which now has a public API to go with it as well. Note that it is also possible to use pure HTTPS using the *private* API, which will be exposed in a public form soon.
* Fix compilation warnings, bugs, and crashes found on Windows.Garrett D'Amore2017-12-28
| | | | | This addresses a number of problems that were found on Windows, including one bug that actually turned up in testing on POSIX.
* fixes #2 Websocket transportGarrett D'Amore2017-12-26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | This is a rather large changeset -- it fundamentally adds websocket transport, but as part of this changeset we added a generic framework for both HTTP and websocket. We also made some supporting changes to the core, such as changing the way timeouts work for AIOs and adding additional state keeping for AIOs, and adding a common framework for deferred finalization (to avoid certain kinds of circular deadlocks during resource cleanup). We also invented a new initialization framework so that we can avoid wiring in knowledge about them into the master initialization framework. The HTTP framework is not yet complete, but it is good enough for simple static serving and building additional services on top of -- including websocket. We expect both websocket and HTTP support to evolve considerably, and so these are not part of the public API yet. Property support for the websocket transport (in particular address properties) is still missing, as is support for TLS. The websocket transport here is a bit more robust than the original nanomsg implementation, as it supports multiple sockets listening at the same port sharing the same HTTP server instance, discriminating between them based on URI (and possibly the virtual host). Websocket is enabled by default at present, and work to conditionalize HTTP and websocket further (to minimize bloat) is still pending.
* fixes #143 Protocols and transports should be "configurable"Garrett D'Amore2017-11-02
| | | | | | | | | | | | | | | | | | | | This makes all the protocols and transports optional. All of them except ZeroTier are enabled by default, but you can now disable them (remove from the build) with cmake options. The test suite is modified so that tests still run as much as they can, but skip over things caused by missing functionality from the library (due to configuration). Further, the constant definitions and prototypes for functions that are specific to transports or protocols are moved into appropriate headers, which should be included directly by applications wishing to use these. We have also added and improved documentation -- all of the transports are documented, and several more man pages for protocols have been added. (Req/Rep and Surveyor are still missing.)
* fixes #84 Consider using msec for durationsGarrett D'Amore2017-10-19
| | | | | | There is now a public nng_duration type. We have also updated the zerotier work to work with the signed int64_t's that the latst ZeroTier dev branch is using.
* fixes #92 Support ZT federations (moons)Garrett D'Amore2017-10-10
| | | | This also fixes a fence post error in the ephemeral state handling .
* New platform API for storage methods.Garrett D'Amore2017-10-09
| | | | | | | | | | | This includes converting the ZeroTier transport to use these. The new API supports file creation, retrieval, and deletion. It also supports directory methods for traversal, creation, and deletion. It also has a few methods to obtain well-known directories like $TMPDIR and $HOME. A rich test suite for this functionality is added as well.
* Added more complete tests, and changes to property handling.Garrett D'Amore2017-10-02
| | | | | | | | | | | | | | | | We allow some properties to be set on endpoints after they are started; transports now responsible for checking that. (The new values will only apply to new connections of course!) We added short-hand functions for pipe properties, and also added uint64_t shorthands across the board. The zerotier documentation got some updates (corrections). We have also added a separate header now for the ZT stuff. Also, dialers and listeners do not intermix anymore -- we test that only a dialer can be used with setting dialer options, and likewise for listeners.
* Add support for ZT sockaddr properties (pipe).Garrett D'Amore2017-09-30
| | | | Also add a generic property test function to trantest.
* Refactor option handling APIs.Garrett D'Amore2017-09-27
| | | | | | | | | | | | This makes the APIs use string keys, and largely eliminates the use of integer option IDs altogether. The underlying registration for options is also now a bit richer, letting protcols and transports declare the actual options they use, rather than calling down into each entry point carte blanche and relying on ENOTSUP. This code may not be as fast as the integers was, but it is more intuitive, easier to extend, and is not on any hot code paths. (If you're diddling options on a hot code path you're doing something wrong.)
* ZeroTier transport implementation (work funded by Capitar IT Group BV)Garrett D'Amore2017-09-26
The ZeroTier transport is experimental at this point, and not enabled by default. It does not work with Windows yet (the Windows platform needs UDP support first.) Configure with -DNNG_ENABLE_ZEROTIER=yes -DNNG_ZEROTIER_SOUCE=<path> The <path> must point to a dev branch of the ZeroTierOne source tree, checked out, and built with a libzerotiercore.a in the top directory, and a ZeroTierOne.h header located at include. The build will add -lc++ to the compile, as the ZeroTier core functionality is written in C++ and needs some runtime support (e.g. new, delete, etc.)