| Commit message (Collapse) | Author | Age |
| ... | |
| |
|
|
|
| |
Also enables creating endpoints that are idle (first part of
endpoint options API) and shutting down endpoints.
|
| |
|
|
|
|
|
|
|
|
|
| |
fixes #66 Make pipe and endpoint structures private
This changes a number of things, refactoring endpoints and supporting
code to keep their internals private, and making endpoint close
synchronous. This will allow us to add a consumer facing API for
nng_ep_close(), as well as property APIs, etc.
While here a bunch of convoluted and dead code was cleaned up.
|
| |
|
|
|
|
|
|
| |
We noticed that certain failure modes were exposed in tests that were
caused by us closing the underlying pipe when certain messaging errors
occurred. Discarding the pipe is the wrong answer; instead we should
discard the message and keep the pipe open (unless the message is so
malformed that the remote party cannot be trusted.)
|
| | |
|
| |
|
|
|
|
|
|
| |
This adds functions that know about option sizes and make them
easier to use. While here I added some validation of those, and
cleaned up a few tests slightly. Note that we do not need to
use the nng_impl.h for most tests. More of them need to be
cleaned up.
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| |
|
|
|
|
|
| |
This fixes one major problem, which was that if nni_fini() was called
once on Windows, it would not be further possible to call nni_init().
While here fixed a few compilation issues.
|
| | |
|
| | |
|
| |
|
|
|
|
|
| |
We never set the fd->sn_init member, causing new fds to be allocated
on each request for a new pollfd, and causing old ones to leak, and
worse may be even to not get notified. While here, we arrange for
a bit richer testing against the various options.
|
| | |
|
| | |
|
| |
|
|
|
|
|
|
|
|
|
|
|
| |
This makes the operations that work on headers start with
nni_msg_header or nng_msg_header. It also renames _trunc to
_chop (same strlen as _trim), and renames prepend to insert.
We add a shorthand for clearing message content, and make
better use of the endian safe 32-bit accessors too.
This also fixes a bug in inserting large headers into messages.
A test suite for message handling is included.
|
| |
|
|
|
|
|
|
|
|
| |
The PAIR_V1 protocol supports both raw and cooked modes, and has loop
prevention included. It also has a polyamorous mode, wherein it allows
multiple connections to be established. In polyamorous mode (set by
an option), the sender requests a paritcular pipe by setting it on the
message.
We default to PAIR_V1 now.
|
| |
|
|
| |
fixes #23 Restore the old idhash logic for sockets
|
| | |
|
| | |
|
| | |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
| |
fixes #38 Make protocols "pluggable", or at least optional
This is a breaking change, as we've done away with the central
registered list of protocols, and instead demand the user call
nng_xxx_open() where xxx is a protocol name. (We did keep a
table around in the compat framework though.)
There is a nice way for protocols to plug in via
an nni_proto_open(), where they can use a generic constructor
that they use to build a protocol specific constructor (passing
their ops vector in.)
|
| |
|
|
|
|
|
|
|
|
|
|
| |
We automatically register inproc, TCP, and IPC. We can add more now
by just calling nni_tran_register(). (There is no unregister support.)
This requires transports to have access to the AIO framework (so that needs
to be something we consider), and a few nni_sock calls to get socket options.
Going forward we should version the ops vectors, and move to pushing down
transport options from the framework via setopt calls -- there is no reason
really that transports need to know all these.
|
| | |
|
| |
|
|
|
| |
Also, we need to nn_close(), because the close can reasonably
race against nn_term(), causing false test failures.
|
| |
|
|
|
|
|
| |
Hop counts for REQ were busted (bad TTL), and imported the
compat_reqtll test. At the same time, added code to nn_term
to shut down completely, discarding sockets. (Note that some
things, such as globals, may still be left around; that's ok.)
|
| |
|
|
|
|
|
| |
There are no guarantees about message ordering when multiple
sockets are involved. Adding a delay doesn't fix the lack of
a guarantee, but makes it sufficiently unlikely to be violated
to suit our test purposes.
|
| |
|
|
|
|
|
|
|
| |
We noticed a bug in the surveyor handling of the options; this fixes
that. At the same time, we noticed a race condition in the setting
of the error for future calls, a short sleep seems to cure it. This
distinction (ESTATE vs ETIMEDOUT) is pretty annoying, and it would be
better to have a different way to handle it. More work here is
warranted.
|
| |
|
|
|
|
|
|
|
| |
We introduced the compat_msg.c from the old msg.c in the nanomsg
repo. While here, we found that the handling for send() was badly
wrong, by a level of indirection. We simplified the code to so that
nn_send() and nn_recv() are simple wrappers around the nn_sendmsg()
and nn_recvmsg() APIs (as in old nanomsg). This may not be quite as
fast, but it's more likely to be correct and reduces complexity.
|
| | |
|
| |
|
|
|
|
|
| |
There is still a Windows mystery (and maybe not just Windows) where
nng_close() appears to hang unless some output is performed. More
testing and analysis is needed here -- but the main message exchanges
seem to work fine.
|
| |
|
|
|
|
|
|
|
| |
This passes valgrind 100% clean for both helgrind and deep leak
checks. This represents a complete rethink of how the AIOs work,
and much simpler synchronization; the provider API is a bit simpler
to boot, as a number of failure modes have been simply eliminated.
While here a few other minor bugs were squashed.
|
| | |
|
| | |
|
| |
|
|
|
|
|
|
| |
This fixes a potential nasty bug associated with the objhash table
resizing, and rewrites the scalability test to use just a single thread
handling some 2000 client sockets. This proves that the framework can
deal with vast numbers of sockets, regardless of the supported number
of operating system threads.
|
| | |
|
| | |
|
| | |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
It turns out that I had to fix a number of subtle asynchronous
handling bugs, but now TCP is fully asynchronous. We need to
change the high-level dial and listen interfaces to be async
as well.
Some of the transport APIs have changed here, and I've elected
to change what we expose to consumers as endpoints into seperate
dialers and listeners. Under the hood they are the same, but
it turns out that its helpful to know the intended use of the
endpoint at initialization time.
Scalability still occasionally hangs on Linux. Investigation
pending.
|
| | |
|
| | |
|
| | |
|
| |
|
|
|
|
| |
This prevents a slow partner from blocking new connections from being
established on the server. Before this a single partner could cause
the server to block waiting to complete the negotiation.
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|